Ok. This is meant to be an introduction to inline assembly under DJGPP.
DJGPP is based on GCC, so it uses the AT&T/UNIX syntax and has a somewhat
unique method of inline assembly. I spent many hours figuring some of
this stuff out and told Info that I hate it, many times.
Hopefully if you already know Intel syntax, the examples will be helpful
to you. I've put variable names, register names and other literals in
bold type.
The Syntax
So, DJGPP uses the AT&T assembly syntax. What does that mean to you?
- Register naming:
Register names are prefixed with "%".
To reference eax:
AT&T: %eax
Intel: eax
- Source/Destination Ordering:
In AT&T syntax (which is the UNIX standard, BTW) the source is always
on the left, and the destination is always
on the right.
So let's load ebx with the value in eax:
AT&T: movl %eax, %ebx
Intel: mov ebx, eax
- Constant value/immediate value format:
You must prefix all constant/immediate values with "$".
Let's load eax with the address of the "C" variable booga,
which is static.
AT&T: movl $_booga, %eax
Intel: mov eax, _booga
Now let's load ebx with 0xd00d:
AT&T: movl $0xd00d, %ebx
Intel: mov ebx, d00dh
- Operator size specification:
You must suffix the instruction with one of b, w, or l
to specify the width of the destination register as a byte, word
or longword. If you omit this, GAS (GNU assembler) will attempt to
guess. You don't want GAS to guess, and guess wrong! Don't forget it.
AT&T: movw %ax, %bx
Intel: mov bx, ax
The equivalent forms for Intel is byte ptr, word ptr, and
dword ptr, but that is for when you are...
- Referencing memory:
DJGPP uses 386-protected mode, so you can forget all that real-mode addressing
junk, including the restrictions on which register has what default segment,
which registers can be base or index pointers. Now, we just get 6 general
purpose registers. (7 if you use ebp, but be sure to restore it
yourself or compile with -fomit-frame-pointer.)
Here is the canonical format for 32-bit addressing:
AT&T: immed32(basepointer,indexpointer,indexscale)
Intel: [basepointer + indexpointer*indexscale + immed32]
You could think of the formula to calculate the address as:
immed32 + basepointer + indexpointer * indexscale
You don't have to use all those fields, but you do have to have
at least 1 of immed32, basepointer and you MUST
add the size suffix to the operator!
Let's see some simple forms of memory addressing:
- Addressing a particular C variable:
AT&T: _booga
Intel: [_booga]
Note: the underscore ("_") is how you get at static (global) C variables
from assembler. This only works with global variables. Otherwise,
you can use extended asm to have variables preloaded into registers
for you. I address that farther down.
- Addressing what a register points to:
AT&T: (%eax)
Intel: [eax]
- Addressing a variable offset by a value in a register:
AT&T: _variable(%eax)
Intel: [eax + _variable]
- Addressing a value in an array of integers (scaling up by 4):
AT&T: _array(,%eax,4)
Intel: [eax*4 + array]
- You can also do offsets with the immediate value:
C code: *(p+1) where p is a char *
AT&T: 1(%eax) where eax has the value of p
Intel: [eax + 1]
- You can do some simple math on the immediate value:
AT&T: _struct_pointer+8
I assume you can do that with Intel format as well.
- Addressing a particular char in an array of 8-character records:
eax holds the number of the record desired. ebx has the wanted
char's offset within the record.
AT&T: _array(%ebx,%eax,8)
Intel: [ebx + eax*8 + _array]
Whew. Hopefully that covers all the addressing you'll need to do. As a note,
you can put esp into the address, but only as the base register.
Basic inline assembly
The format for basic inline assembly is very simple, and much like Borland's
method.
asm ("statements");
Pretty simple, no?
So
asm ("nop");
will do nothing of course, and
asm ("cli");
will stop interrupts, with
asm ("sti");
of course enabling them. You can use __asm__ instead of asm
if the keyword asm conflicts with something in your program.
When it comes to simple stuff like this, basic inline assembly is fine. You
can even push your registers onto the stack, use them, and put them
back.
asm ("pushl %eax\n\t"
"movl $0, %eax\n\t"
"popl %eax");
(The \n's and \t's are there so the .s file that GCC generates and hands
to GAS comes out right when you've got multiple statements per asm.)
It's really meant for issuing instructions for which there is no
equivalent in C and don't touch the registers.
But if you do touch the registers, and don't fix things at the end of
your asm statement, like so:
asm ("movl %eax, %ebx");
asm ("xorl %ebx, %edx");
asm ("movl $0, _booga");
then your program will probably blow things to hell. This is
because GCC hasn't been told that your asm statement clobbered
ebx and edx and booga, which it might have been
keeping in a register, and might plan on using later.
For that, you need:
Extended inline assembly
The basic format of the inline assembly stays much the same, but now gets
Watcom-like extensions to allow input arguments and output arguments.
Here is the basic format:
asm ( "statements" : output_registers : input_registers : clobbered_registers);
Let's just jump straight to a nifty example, which I'll then explain:
asm ("cld\n\t"
"rep\n\t"
"stosl"
: /* no output registers */
: "c" (count), "a" (fill_value), "D" (dest)
: "%ecx", "%edi" );
The above stores the value in fill_value count times to the
pointer dest.
Let's look at this bit by bit.
asm ("cld\n\t"
We are clearing the direction bit of the flags register. I think Intel
format calls this cltd or something. You never know what this is
going to be left at, and it costs you all of 1 or 2 cycles.
"rep\n\t"
"stosl"
Notice that GAS requires the rep prefix to occupy a line of it's own.
Notice also that stos has the l suffix to make it move
longwords.
: /* no output registers */
Well, there aren't any in this function.
: "c" (count), "a" (fill_value), "D" (dest)
Here we load ecx with count, eax with fill_value,
and edi with dest. Why make
GCC do it instead of doing it ourselves? Because GCC, in its register
allocating, might be able to arrange for, say, fill_value to already
be in eax. If this is in a loop, it might be able to preserve
eax thru the loop, and save a movl once per loop.
: "%ecx", "%edi" );
And here's where we specify to GCC, "you can no longer count on the values
you loaded into ecx or edi to be valid." This doesn't mean they
will be reloaded for certain. This is the clobberlist.
Seem funky? Well, it really helps when optimizing, when GCC can know exactly
what you're doing with the registers before and after. It folds your
assembly code into the code it's generates (whose rules for generation
look remarkably like the above) and then optimizes. It's even
smart enough to know that if you tell it to put (x+1) in a register, then
if you don't clobber it, and later C code refers to (x+1), and it was
able to keep that register free, it will reuse the computation. Whew.
Here's the list of register loading codes that you'll be likely to use:
a eax
b ebx
c ecx
d edx
S esi
D edi
I constant value (0 to 31)
q,r dynamically allocated register (see below)
Note that you can't directly refer to the byte registers (ah, al,
etc.) or the word registers (ax, bx, etc.) when you're loading this
way. Once you've got it in there, though, you can specify ax or whatever
all you like.
The codes have to be in quotes, and the expressions to load in
have to be in parentheses.
When you do the clobber list, you specify the registers as above with
the %. If you write to a variable, you must include
"memory" as one of The Clobbered. This is in case you wrote to a variable
that GCC thought it had in a register. This is the same as clobbering
all registers. While I've never run into a problem with it, you might also
want to add "cc" as a clobber if you change the condition codes (the bits
in the flags register the jnz, je, etc. operators look at.)
Now, that's all fine and good for loading specific registers. But what if
you specify, say, ebx, and ecx, and GCC can't arrange for the
values to be in those registers without having to stash the previous values.
It's possible to let GCC pick the register(s). You do this:
asm ("leal (%1,%1,4), %0"
: "=r" (x)
: "0" (x) );
The above example multiplies x by 5 really quickly (1 cycle on the Pentium).
Now, we could have specified, say eax. But unless we really need a
specific register (like when using rep movsl or rep stosl, which
are hardcoded to use ecx, edi, and esi), why not let GCC
pick an available one? So when GCC generates the
output code for GAS, %0 will be replaced by the register it picked.
And where did "q" and "r" come from? Well, "q" causes
GCC to allocate from eax, ebx, ecx, and edx.
"r" lets GCC also consider esi and edi.
So make sure, if you use "r" that it would be possible to use esi
or edi in that instruction. If not, use "q".
Now, you might wonder, how to determine how the %n tokens get
allocated to the arguments. It's a straightforward first-come-first-served,
left-to-right thing, mapping to the "q"'s and "r"'s. But if you
want to reuse a register allocated with a "q" or "r", you use
"0", "1", "2"... etc.
You don't need to put a GCC-allocated register on the clobberlist
as GCC knows that you're messing with it.
Now for output registers.
asm ("leal (%1,%1,4), %0"
: "=r" (x_times_5)
: "r" (x) );
Note the use of = to specify an output register. You just have to
do it that way. If you want 1 variable to stay in 1 register for both
in and out, you have to respecify the register allocated to it on the
way in with the "0" type codes as mentioned above.
asm ("leal (%0,%0,4), %0"
: "=r" (x)
: "0" (x) );
This also works, by the way:
asm ("leal (%%ebx,%%ebx,4), %%ebx"
: "=b" (x)
: "b" (x) );
2 things here:
- Note that we don't have to put ebx on the clobberlist, GCC knows it
goes into x. Therefore, since it can know the value of ebx,
it isn't considered clobbered.
- Notice that in extended asm, you must prefix registers with %%
instead of just %. Why, you ask? Because as GCC parses along for
%0's and %1's and so on, it would interpret %edx as a %e parameter, see
that that's non-existent, and ignore it. Then it would bitch about finding
a symbol named dx, which isn't valid because it's not prefixed with %
and it's not the one you meant anyway.
Important note: If your assembly statement must
execute where you put it, (i.e. must not be moved out of a loop as an
optimization), put the keyword volatile after asm
and before the ()'s. To be ultra-careful, use
__asm__ __volatile__ (...whatever...);
However, I would like to point out that if your assembly's only
purpose is to calculate the output registers, with no other side effects,
you should leave off the volatile keyword so your statement
will be processed into GCC's common subexpression elimination optimization.
Some useful examples
#define disable() __asm__ __volatile__ ("cli");
#define enable() __asm__ __volatile__ ("sti");
Of course, libc has these defined too.
#define times3(arg1, arg2) \
__asm__ ( \
"leal (%0,%0,2),%0" \
: "=r" (arg2) \
: "0" (arg1) );
#define times5(arg1, arg2) \
__asm__ ( \
"leal (%0,%0,4),%0" \
: "=r" (arg2) \
: "0" (arg1) );
#define times9(arg1, arg2) \
__asm__ ( \
"leal (%0,%0,8),%0" \
: "=r" (arg2) \
: "0" (arg1) );
These multiply arg1 by 3, 5, or 9 and put them in arg2. You should be ok
to do:
times5(x,x);
as well.
#define rep_movsl(src, dest, numwords) \
__asm__ __volatile__ ( \
"cld\n\t" \
"rep\n\t" \
"movsl" \
: : "S" (src), "D" (dest), "c" (numwords) \
: "%ecx", "%esi", "%edi" )
Helpful Hint: If you say memcpy() with a constant length parameter, GCC
will inline it to a rep movsl like above. But if you need a variable
length version that inlines and you're always moving dwords, there ya go.
#define rep_stosl(value, dest, numwords) \
__asm__ __volatile__ ( \
"cld\n\t" \
"rep\n\t" \
"stosl" \
: : "a" (value), "D" (dest), "c" (numwords) \
: "%ecx", "%edi" )
Same as above but for memset(), which doesn't get inlined no matter
what (for now.)
The End
"The End"?! Yah, I guess so.
If you're wondering, I personally am a big fan of AT&T/UNIX syntax now.
(It might have helped that I cut my teeth on SPARC assembly. Of course,
that machine actually had a decent number of general registers.)
It might seem weird to you at first, but it's really more logical than
Intel format, and has no ambiguities.
If I still haven't answered a question of yours, look in the Info
pages for more information, particularly on the input/output registers.
You can do some funky stuff like use "A" to allocate two registers
at once for 64-bit math
or "m" for static
memory locations, and a bunch more that aren't really used as much as
"q" and "r".
Alternately,
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, and I'll
see what I can do. (If you find any errors in the above, please,
e-mail me and tell me about it! It's frustrating enough to learn without
buggy docs!) Or heck, mail me to say "boogabooga."
It's the least you can do.
Related Usenet posts:
Thanks to Eric J. Korpela <
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> for some corrections.
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