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Mammon_'s Tales to his Grandson - Linux on the Half-ELF
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Written by Mammon   


It would be nice to start this paper off with a grandiose statement sweeping across the years, declaring that in these times of hostile code, network intrusions, vendor [un]accountability, and fierce competition, that reverse engineering skills are needed more than ever. This is simply not the case, however; "reverse engineering" as a process may have become more widely used in the software industry, but it has been the foundation of the technical fields -- electronics, engineering, semiconductors -- for as long as technology has existed.

This paper is concerned with reverse engineering in the Linux environment: a topic which is still sparsely covered despite years of attention from security consultants, software crackers, and programmers writing device drivers or Windows interoperability software. The question will naturally arise: why would anyone be interested in reverse engineering on Linux, an operating system in which the applications which are not open-source are usually available for no charge? The reason is worth noting: in the case of Linux, reverse engineering is geared towards "real" reverse engineering -- such as the understanding of hardware ioctl() interfaces, proprietary network protocols, or potentially hostile foreign binaries -- rather than towards the theft of algorithms or bypassing copy protections.

Naturally, the legality of software reverse engineering will come up. While actually illegal in some countries, reverse engineering is for the most part a violation of a software license or contract -- that is, it becomes criminal only when violating copyright by copying or redistributing copy-protected software. In the United States, the [hopefully temporary] DMCA makes it illegal to circumvent a copy protection mechanism; this means that the actual reverse engineering process is legal as long as protection mechanisms are not disabled. Of course, as shown in the grossly mishandled Skylarov incident, the feds will go to absurd lengths to prosecute alleged DMCA violations, thereby driving home the lesson that if one is engaged in reverse engineering a copy-protected piece of software, one should not publish the matter. Oddly enough, all of the DMCA cases brought to court have been at the urging of commercial companies ... reverse engineering trojaned binaries, exploits, and viruses seems to be safe for the moment.

This document is not intended to be a magic "Reverse Engineering HOWTO". To properly analyze a binary, one needs a broad background in computers, covering not only assembly language but high-level language design and programming, operating system design, CPU architecture, network protocols, compiler design, executable file formats, code optimization ... in short, it takes a great deal of experience to know what one is looking at in the disassembly of some random compiled binary. Little of that experience can be provided here; instead the standard Linux tools and their usage are discussed, as well their shortcomings. The final half of the paper is mostly source code demonstrating how to write new tools for use within Linux.

The intended audience of the paper includes software engineers, kernel-mode programmers, security types ... and of course the "reverse engineers" and software crackers who know most of this stuff already. The focus is on building upon or replacing existing tools; everything covered will be available on a standard Linux system containing the usual development tools [gcc, gdb, perl, binutils], though the ptrace section does reference the kernel source at some points.

The skills expected in the reader therefore are some reasonable experience with programming [shell, Perl, C, and Intel x86 assembler are recommended], a more than passing familiarity with Linux, and an awareness at the very least of what a hex editor is and -- more importantly -- what it is for.

I . Basic Tools and Techniques

One of the wonderful things about UNIX in general and Linux in particular is that the operating system ships with a number of powerful utilities that can be used for programming or reverse engineering [of course some commercial UNIces still try to enforce "licensing" of so-called developer tools -- an odd choice of phrase since "developers" tend to use Windows and "coders" tend to use UNIX -- but packages such as the GNU development tools are available for free on virtually every UNIX platform extant]. A virtual cornucopia of additional tools can be found online[1], many under continual development.

The tools present here will be restricted to the GNU packages and utilities available in most Linux distributions: nm, gdb, lsof, ltrace, objdump, od, and hexdump. Other tools that have become fairly widely used in the security and reverse engineering fields -- dasm, elfdump, hte, ald, IDA -- will not be discussed, though the reader is encouraged to experiment with them.

One tool whose omission would at first appear to be a matter of great neglect is the humble hex editor. There are many of these available for Linux/UNIX, with biew being the best [aside from its insistence on capturing the Alt-F# key combos used to switch consoles, for which the author should be soundly flogged with salted whips]; hexedit is supplied with just about every major Linux distribution. Of course, as any true UNIXer knows in his[/her] heart, one needs no hex editor when one is in arms with od and dd.

Overview of the Target

The first tool that should be run on a prospective target is nm -- the system utility for listing symbols in a binary. There are quite a few options to nm; the more useful are -C [demangle], -D [dynamic symbols], -g [global/external symbols], -u [only undefined symbols], --defined-only [only defined symbols], and -a [all symbols, including debugger hints].

There are notions of symbol type, scope, and definition in the nm listing. 'Type' specifies the section where the symbol is located, and usually has one of the following values:

        B       uninitialized data [.bss]
D       initialized data [.data]
N       debug symbol
R       read-only data [.rodata]
T       text section/code [.text]
U       undefined symbol
W       weak symbol
?       unknown symbol

The 'scope' of a symbol is determined by the case of the type; lowercase types are local in scope, while uppercase types are global. Thus 't' denotes a local symbol in the code section, while 'T' demotes a global symbol in the code section. Whether or not a symbol is 'defined' is determined by the type, as listed above; `nm -u` is equivalent to doing an `nm | grep ' \{9,\}[uUwW]'`, where the ' \{9,\}' refers to the empty spaces printed in lieu of an address or value. Thus, in the following example:

        bash# nm a.out
08049fcc ? _DYNAMIC
08049f88 ? GLOBALOFFSET_TABLE_
08048ce4 R IOstdin_used
0804a06c A __bss_start
08049f60 D __data_start
w __deregister_frame_info@@GLIBC_2.0
08048c90 t __do_global_ctors_aux
w __gmon_start__
U __libc_start_main@@GLIBC_2.0
08048cbc ? _fini
08048ce0 R fphw
0804848c ? _init
080485a0 T start
08048bb4 T bind
080485c4 t callgmon_start
... 

...the symbols "start" and "bind" are exported symbols defined in .text, "_do_global_ctors_aux" and "call_gmon_start" are private symbols defined in .text, "DYNAMIC", "GLOBAL_OFFSET_TABLE_", "fini" and "init" are unknown symbols, and "__libc_start_main" is imported from libc.so.

Using the proper command switches and filtering based on type, once can see at a glance the layout of the target:

        List labels in the code sections:
nm -C --defined-only filename | grep '[0-9a-f ]\{8,\} [Tt]'
List data:
nm -C --defined-only filename | grep '[0-9a-f ]\{8,\} [RrBbDd]'
List unresolved symbols [imported functions/variables]:
nm -Cu

The objdump utility also provides a quick summary of the target with its -f option:

        bash objdump -f /bin/login
/bin/login:     file format elf32-i386
architecture: i386, flags 0x00000112:
EXEC_P, HAS_SYMS, D_PAGED
start address 0x0804a0c0
bash

This is somewhat akin to the file(1) command which has similar output:

        bash file /bin/login
/bin/login: setuid ELF 32-bit LSB executable, Intel 80386, version 1, 
dynamically linked (uses shared libs), stripped
bash 

Both correctly identify the target, though the objdump version gives the BFD target type [see Section IV: The GNU BFD Library] as well as the entry point.

The final utility used in the casual assessment of a target is the venerable strings(1), without which the software security industry would apparently curl up and die. The purpose of strings is to print out all ASCII character sequences that are 4 or more characters long. Strings itself is easy to use:

        List all ASCII strings in the initialized and loaded sections:
strings -tx
List all ASCII strings in all sections:
strings -atx
List all ASCII strings that are at least 8 characters in length:
strings -atx -8

It should be noted that the addresses in the 'tx' section be cross-referenced with the address ranges of the various program sections; it is terribly easy to give a false impression about what a program does simply by including data strings such as "setsockopt" and "execve" which can be mistaken for shared library references.

Debugging

Anyone who has spent any reasonable amount of time on a Linux system will be familiar with gdb. The GNU Debugger actually consists of two core components: the console-mode gdb utility, and libgdb, a library intended for embedding gdb in a larger application [e.g. an IDE]. Numerous front-ends to gdb are available, including ddd, kdbg, gvd, and insight for X-Windows, vidbg and motor for the console.

Being a console-mode program, gdb requires some familiarity on the part of the user; GNU has made available a very useful quick reference card[2] in addition to the copious 'Debugging with GDB' tome[3].

The first question with any debugger arises without need for thought: how do you use this to disassemble? The second follows closely on its heels: how do you examine memory? In gdb, one uses the 'disassemble', 'p' [print], and 'x' [examine] commands:

        disassemble start end : disasm from 'start' address to 'end'
p $reg                : print contents of register 'reg' ['p $eax']
p address             : print value of 'address' ['p _start']
p *address            : print contents of 'address' ['p *0x80484a0']
x $reg                : disassemble address in 'reg' ['x $eip']
x address             : disassemble 'address' ['x _start']
x *address            : dereference and disassemble address

The argument to the 'p' and 'x' commands is actually an expression, which can be a symbol, a register name [with a '$' prefix], an address, a dereferenced address [with a '*' prefix], and a simple arithmetic expression such as '$edi + $ds' or '$ebx + ($ecx * 4)'. These expressions can be made as complex as any x expression:

        gdb> x/i $eip
0x80485bf    movd   %edx,(%ecx,%ebx,4)
gdb> p $ecx
$1 = 0x8049730
gdb> p $ebx * 4
$2 = 0x4
gdb> p $ecx + ($ebx * 4)
$3 = 0x8049734
gdb> p * ($ecx + ($ebx * 4))
$4 = 0x03
gdb> p (int[4]) * ($ecx + ($ebx * 4))
$5 = {0x3, 0x4, 0x5, 0x0}
gdb> p (char *) ($ecx + ($ebx * 4))
$6 = 0x8049734 "\003"

Note the support for casting, as demonstrated in the last two examples.

Both the 'p' and 'x' commands allow formatting arguments to be appended:

        x/i     print the result as an assembly language instruction
x/x     print the result in hexadecimal
x/d     print the result in decimal
x/u     print the result in unsigned decimal
x/t     print the result in binary
x/o     print the result in octal
x/f     print the result as a float
x/a     print the result as an address
x/c     print the result as an unsigned char
x/s     print the result as an ASCII string

...although 'i' and 's' are not usable with the 'p' command, as it does not dereference the address it is given.

For examining process data other than address space, gdb provides the info command. There are over 30 info options which are documented with the "help info" command; the more useful options are

        all-registers           Contents of all CPU registers
args                    Arguments for current stack frame [req. syms]
breakpoints             Breakpoint/watch list and status
frame                   Summary of current stack frame
functions               Names/addresses of all known functions
locals                  Local vars in current stack frame [req. syms]
program                 Execution status of the program
registers               Contents of standard CPU registers
set                     Debugger settings
sharedlibrary           Status of loaded shared libraries
signals                 Debugger handling of process signals
stack                   Backtrace of the stack
threads                 Threads IDs
tracepoints             Tracepoint list and status
types                   Types recognized by gdb
udot                    Kernel user struct for the process
variables               All known global and static variable names

Thus, to view the registers, one would type 'info registers'. Many of the info options take arguments; for example, to examine a specific register, one could type 'info registers eax', where 'eax' is the name of the register to be examined. Note that the '$' prefix is not needed with the "info register" command.

Now that the state of the process can be easily examined, a summary of the standard process control instructions is in order:

        continue        Continue execution of target
finish          Execute through end of subroutine (current stack frame)
kill            Send target a SIGKILL
next            Step (over calls) one source line
nexti           Step (over calls) one machine instruction
run             Execute target [uses PTRACE_TRACEME]
step            Step one source line
stepi           Step one machine instruction
backtrace       Print backtrace of stack frames
up              Set scope "up" one stack frame (out of call)
down            Set scope "down" one stack frame (into call)

Many of these commands have aliases since they are used so often: 'n' (next), 'ni' (nexti), 's' (step), 'si' (stepi), 'r' (run), 'c' (continue), and 'bt' (backtrace).

The use of these commands should be familiar to anyone experienced with debuggers. The "stepi" and "nexti" are sometimes referred to as "step into" and "step over", while "finish" would often be called "ret" or "p ret". The "backtrace" command requires special attention: it provides a context of how execution reached the current point in the program by analyzing stack frames; the "up" and "down" commands allow the current context [as far as gdb is concerned, that is; the running target is not effected] to be moved up or down one frame. To illustrate:

        gdb> bt
#0  0x804849a in main ()
#1  0x8048405 in _start ()
gdb> up
#1  0x8048405 in _start ()
gdb> down
#0  0x804849a in main ()

The numbers at the start of each line in the backtrace are frame numbers; "up" increments the context frame number [the current frame number is always 0], and "down" decrements it. Details for each frame can be viewed with the "info frame" command:

        gdb> bt
#0  0x804849a in main ()
#1  0x8048405 in _start ()
gdb> info frame 0
Stack frame at 0xbfbffa60:
eip = 0x804849a in main; saved eip 0x8048405
called by frame at 0xbfbffaac
Arglist at 0xbfbffa60, args: 
Locals at 0xbfbffa60, Previous frame's sp is 0x0
Saved registers:
ebp at 0xbfbffa60, eip at 0xbfbffa64
gdb> info frame 1
Stack frame at 0xbfbffaac:
eip = 0x8048405 in _start; saved eip 0x1
caller of frame at 0xbfbffa60
Arglist at 0xbfbffaac, args: 
Locals at 0xbfbffaac, Previous frame's sp is 0x0
Saved registers:
ebx at 0xbfbffa94, ebp at 0xbfbffaac, esi at 0xbfbffa98, 
edi at 0xbfbffa9c, eip at 0xbfbffab0

It is important to become used to working with stack frames in gdb, as that will most likely be the only frame of reference available while debugging a stripped binary.

A debugger is nothing without breakpoints; fortunately, gdb provides a rich breakpoint subsystem with support for data and execution breakpoints, commands to execute on breakpoint hits, and breakpoint conditions.

        break           Set an execution breakpoint
hbreak          Set an execution breakpoint using a debug register
xbreak          Set a breakpoint at the exit of a procedures
clear           Delete breakpoint by target address/symbol
delete          Delete breakpoints by ID number
disable         Disable breakpoints by ID number
enable          Enable breakpoints by ID number
ignore          Ignore a set number of occurrences of a breakpoint
condition       Apply a condition to a breakpoint
commands        Set commands to be executed when a breakpoint hits

Each of the break commands takes as its argument a line number, a function name, or an address if prefixed with a "*" [e.g. "break *0x8048494"]. Conditional breakpoints are supported via the "condition" command of the form

condition num expression

...where 'num' is the breakpoint ID and 'expression' is any expression that evaluates to TRUE [non-zero] in order for the breakpoint to hit; the "break" command also supports an "if" suffix of the form

break address if expression

...where expression is as in the command.

Breakpoint conditions can be any expression, however devoid of meaning:

        break main if $eax > 0
break main if *(unsigned long *)(0x804849a +16) == 23
break main if 2 > 1

These conditions are associated with a breakpoint number and are deleted when that breakpoint is deleted; alternatively, the condition for a breakpoint can be changed with the condition command, or cleared by using the condition command with no expression specified.

Breakpoint commands are another useful breakpoint extension. These are specified with "commands" which has the following syntax:

        commands num
command1
command2
...
end

...where 'num' is the breakpoint ID number, and all lines between "commands" and "end" are commands to be executed when the breakpoint hits. These commands can be used to perform calculations, print values, set new breakpoints, or even continue the target:

        commands 1
info registers
end
commands 2
b *(unsigned long *)$eax
continue
end
commands 3
x/s $esi
x/s $edi
end
commands 4
set $eax = 1
set $eflags = $eflags & ~0x20
set $eflags = $eflags | 0x01
end

The last example demonstrates the use of "commands" to set the eax register to 1, to clear the Zero Flag, and to set the Carry Flag. As can be seen, any standard C expression can be used in gdb commands.

The "break", "hbreak", and "xbreak" commands all have temporary forms which begin with "t", and which cause the breakpoint to be removed after it hits. The "tbreak" command, for example, installs an execution breakpoint at the specified address or symbol, then removes the breakpoint after it hits the first time, so that subsequent executions of the same address will not trigger the breakpoint.

This is perhaps a good point to introduce the gdb 'display' command. This command is used with an expression [i.e., an address or register] to display a value whenever gdb stops the process, such as when a breakpoint is encountered or an instruction is traced. Unfortunately the display command does not take arbitrary gdb commands, so "display info regs" will not work. It is still useful to display variables or register contents at each stop; this allows "background" watchpoints to be setup [i.e. watchpoints that do not stop the process on modification, but are simply displayed], and also allows for a runtime context to be displayed:

        gdb> display/i $eip
gdb> display/s *$edi
gdb> display/s *$esi
gdb> display/t $eflags
gdb> display $edx
gdb> display $ecx
gdb> display $ebx
gdb> display $eax
gdb> n
0x400c58c1 in nanosleep () from /lib/libc.so.6  
9: $eax = 0xfffffffc
8: $ebx = 0x4013c0b8
7: $ecx = 0xbffff948
6: $edx = 0x4013c0b8
5: /t $eflags = 1100000010
4: x/s *$esi  0x10000:  <Address 0x10000 out of bounds>
3: x/s *$edi  0xbffffc6f:       "/home/_m/./a.out"
2: x/i $eip  0x400c58c1 <nanosleep+33>:        pop    %ebx
gdb>

As can be seen in the above example, the display command can take the same formatting arguments as the 'p' and 'x' commands. A list of all display expressions in effect can be viewed with "info display", and expressions can be deleted with "undisplay ", where "" is the number of the display as shown in the display listing.

In gdb, a data breakpoint is called a watchpoint; a watched address or variable causes execution of the program to stop when the address is read or written. There are three watch commands in gdb:

        awatch          Set a read/write watchpoint
watch                   Set a write watchpoint 
rwatch          Set a read watchpoint

Watchpoints appear in the breakpoint listing ("info breakpoints") and are deleted as if they are breakpoints.

One point about breakpoints and watchpoints in gdb on the x86 platform needs to be made clear: the use of x86 debug registers. By default, gdb attempts to use a hardware register for "awatch" and "rwatch" watchpoints in order to avoid slowing down execution of the program; execution breakpoints are embedded INT3 instructions by default, although the "hbreak" is intended to allow hardware register breakpoints on execution access. This support seems disabled in many versions of gdb, however; if an "awatch" or "rwatch" cannot be made because of a lack of debug register support, the error message "Expression cannot be implemented with read/access watchpoint" will appear, while if an "hbreak" cannot installed, the message "No hardware breakpoint support in the target" is printed. The appearance of one of these messages means that either gdb has no hardware debug register support, or that all debug registers are in use. More information on Intel debug registers can be found in Section II: Anti-debugging and Section IV: Debugging With Ptrace.

One area of debugging with gdb that gets little attention is the support for SIGSTOP via Ctrl-z. Normally, in a terminal application, Ctrl-z is caught by the shell, and the foreground process sent a SIGSTOP. When gdb is running, however, Ctrl-z sends a SIGSTOP to the target, and control is returned to gdb. Needless to say, this is extremely useful in programs which enter an endless loop ... and it can be used as an underpowered replacement for SoftICE's Ctrl-d when debugging an X program from an xterm.

For example, use gdb to run a program with an endless loop:

        #include <unistd.h>
int main( int argc, char **argv ) {
int x = 666;
while ( 1 )  {
x++;
sleep(1);
}
return(0);
}
bash# gdb ./a.out
gdb> r
(no debugging symbols found)...(no debugging symbols found)...

At this point the program is locked in a loop; press Ctrl-z to stop the program.

        Program received signal SIGTSTP, Stopped (user).
0x400c58b1 in nanosleep () from /lib/libc.so.6
Program received signal SIGTSTP, Stopped (user).
0x400c58b1 in nanosleep () from /lib/libc.so.6

A simple backtrace shows the current location on the program; a judicious application of "finish" commands will step out of the library calls:

        gdb> bt
#0  0x400c58b1 in nanosleep () from /lib/libc.so.6
#1  0x400c5848 in sleep () from /lib/libc.so.6
#2  0x8048421 in main ()
#3  0x4003e64f in __libc_start_main () from /lib/libc.so.6
gdb> finish
Program received signal SIGTSTP, Stopped (user).
0x400c58b1 in nanosleep () from /lib/libc.so.6
gdb> finish
0x400c5848 in sleep () from /lib/libc.so.6
gdb> finish
0x8048421 in main ()
gdb> dis main
Dump of assembler code for function main:
...
0x8048414 <main+20>:    incl   0xfffffffc(%ebp)
0x8048417 <main+23>:    add    $0xfffffff4,%esp
0x804841a <main+26>:    push   $0x1
0x804841c <main+28>:    call   0x80482f0 <sleep>
0x8048421 <main+33>:    add    $0x10,%esp
0x8048424 <main+36>:    jmp    0x8048410 <main+16>
0x8048426 <main+38>:    xor    %eax,%eax
0x8048428 <main+40>:    jmp    0x8048430 <main+48>
0x804842a <main+42>:    lea    0x0(%esi),%esi
0x8048430 <main+48>:    mov    %ebp,%esp
0x8048432 <main+50>:    pop    %ebp
0x8048433 <main+51>:    ret
End of assembler dump.

At this point the location of the counter can be seen in the inc instruction: "0xfffffffc(%ebp)" or "[ebp-4]" in signed Intel format. A watch point can now be set on the counter, and execution of the program continued with a break each time the counter is incremented:

        gdb> p $ebp - 4
0xbffffb08
gdb> p/d *($ebp - 4)
$1 = 668
gdb> watch 0xbffffb08
Watchpoint 2: 0xbffffb08
gdb> c

Note that the address of the counter on the stack is used for the watch; while a watch could be applied to the ebp expression with "watch *($ebp-4)", this would break whenever the first local variable of a function was accessed -- hardly what is desired. In general, it is best to place watchpoints on actual addresses instead of variable names, address expressions, or registers.

Now that gdb has been exhaustively introduced, it has no doubt been the cause of some trepidation in the reader: while powerful, the sheer number of commands is intimidating and hard to use. To overcome this difficulty, one must edit the gdb config file: ~/.gdbinit on UNIX systems. Aliases can be defined between "define" and "end" commands, and commands to be performed at startup [e.g. the display command] can be specified as well. The following paragraphs provide a sample .gdbinit which should make life easier when using gdb.

First, aliases for the breakpoint commands are defined to make things a bit more regular:

        # ______________breakpoint aliases_____________
define bpl
info breakpoints
end
define bpc 
clear $arg0
end
define bpe
enable $arg0
end
define bpd
disable $arg0
end

Note that the .gdbinit comment character is "", and that mandatory arguments for a macro can be specified by the inclusion of "$arg" variables in the macro.

Next up is the elimination of the tedious "info" command; the following macros provide more terse aliases for runtime information:

        # ______________process information____________
define stack
info stack
info frame
info args
info locals
end
define reg
printf "     eax:%08X ebx:%08X  ecx:%08X",  $eax, $ebx, $ecx
printf " edx:%08X\teflags:%08X\n",  $edx, $eflags
printf "     esi:%08X edi:%08X  esp:%08X",  $esi, $edi, $esp
printf " ebp:%08X\teip:%08X\n", $ebp, $eip
printf "     cs:%04X  ds:%04X  es:%04X", $cs, $ds, $es
printf "  fs:%04X  gs:%04X  ss:%04X\n", $fs, $gs, $ss
end
define func
info functions
end
define var
info variables
end
define lib
info sharedlibrary
end
define sig
info signals
end
define thread
info threads
end
define u
info udot
end
define dis
disassemble $arg0
end
# ________________hex/ascii dump an address______________
define hexdump
printf "%08X : ", $arg0
printf "%02X %02X %02X %02X  %02X %02X %02X %02X",                   \
(unsigned char)($arg0), (unsigned char)($arg0 + 1),       \
(unsigned char)($arg0 + 2), (unsigned char)($arg0 + 3),   \
(unsigned char)($arg0 + 4), (unsigned char)($arg0 + 5),   \
(unsigned char)($arg0 + 6), (unsigned char)($arg0 + 7)
printf " - "
printf "%02X %02X %02X %02X  %02X %02X %02X %02X ",                  \
(unsigned char)($arg0 + 8), (unsigned char)($arg0 + 9),   \
(unsigned char)($arg0 + 10), (unsigned char)($arg0 + 11), \
(unsigned char)($arg0 + 12), (unsigned char)($arg0 + 13), \
(unsigned char)($arg0 + 14), (unsigned char)($arg0 + 15)
printf "%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c\n",                         \
(unsigned char)($arg0), (unsigned char)($arg0 + 1),       \
(unsigned char)($arg0 + 2), (unsigned char)($arg0 + 3),   \
(unsigned char)($arg0 + 4), (unsigned char)($arg0 + 5),   \
(unsigned char)($arg0 + 6), (unsigned char)($arg0 + 7),   \
(unsigned char)($arg0 + 8), (unsigned char)($arg0 + 9),   \
(unsigned char)($arg0 + 10), (unsigned char)($arg0 + 11), \
(unsigned char)($arg0 + 12), (unsigned char)($arg0 + 13), \
(unsigned char)($arg0 + 14), (unsigned char)($arg0 + 15)
end
# ________________process context______________
define context
printf "_______________________________________"
printf "________________________________________\n"
reg
printf "[%04X:%08X]------------------------", $ss, $esp
printf "---------------------------------[stack]\n"
hexdump $sp+48
hexdump $sp+32
hexdump $sp+16
hexdump $sp
printf "[%04X:%08X]------------------------", $cs, $eip
printf "---------------------------------[ code]\n"
x /8i $pc
printf "---------------------------------------"
printf "---------------------------------------\n"
end

Of these, the 'context' macro is the most interesting. This macro builds on the previous "reg" and "hexdump" macros, which display the x86 registers and a standard hexadecimal dump of an address, respectively. The 'context' macro formats these and displays an 8-line disassembly of the current instruction.

With the display of information taken care of, aliases can be assigned to the usual process control commands to take advantage of the display macros:

        # ________________process control______________
define n
ni
context
end
define c
continue
context
end
define go
stepi $arg0
context
end
define goto
tbreak $arg0
continue
context
end
define pret
finish
context
end
define start
tbreak _start
r
context
end
define main
tbreak main
r
context
end

The 'n' command simply replaces the default 'step' command with the "step one machine instruction' command, and displays the context when the process stops; 'c' performs a continue, and display sthe context at the next process break. The 'go' command steps $arg0 number of instructions, while the 'goto' command attempts to execute until address $arg0 [note: intervening break and watch points will still stop the program] and the 'pret' command returns from the current function. Both 'start' and 'main' are useful for starting a debugging session: they run the target and break on the first execution of _start() [the target entry point] and main(), respectively.

And, finally, some useful gdb display options can be set:

        # __________________gdb options_________________
set confirm 0
set verbose off
set prompt gdb> 
set output-radix 0x10
set input-radix 0x10

For brevity, the none of these macros provide help text; this can be added by using the 'document' command to associate a text explanation with a given command:

        document main
Run program; break on main; clear breakpoint on main
end

The text set by the document command will appear under "help user-defined".

Using this .gdbinit, gdb is finally prepared for assembly-language debugging:

bash# gdb a.out

(no debugging symbols found)...
gdb> main
Breakpoint 1 at 0x8048406 in main()


     eax:00000001 ebx:4013C0B8  ecx:00000000 edx:08048400       eflags:00000282
esi:40014C34 edi:BFFFFB74  esp:BFFFFAF4 ebp:BFFFFB0C       eip:08048406
cs:0023  ds:002B  es:002B  fs:0000  gs:0000  ss:002B
[002B:BFFFFAF4]------------------------------------------------------[stack]
BFFFFB3C : 74 FB FF BF  94 E5 03 40 - 80 9F 31 83  04 08 00 84 ............
BFFFFB26 : 00 00 48 FB  FF BF 21 E6 - 03 40 00 00  10 83 04 08 ............
BFFFFB0A : FF BF 48 FB  FF BF 4F E6 - 03 40 FF BF  7C FB FF BF ............
BFFFFAF4 : 84 95 04 08  18 FB FF BF - E8 0F 90 A7  00 40 28 FB ............
[0023:08048406]------------------------------------------------------[ code]
0x8048406 <main+6>:     movl   $0x29a,0xfffffffc(%ebp)
0x804840d <main+13>:    lea    0x0(%esi),%esi
0x8048410 <main+16>:    jmp    0x8048414 <main+20>
0x8048412 <main+18>:    jmp    0x8048426 <main+38>
0x8048414 <main+20>:    incl   0xfffffffc(%ebp)
0x8048417 <main+23>:    add    $0xfffffff4,%esp
0x804841a <main+26>:    push   $0x1
0x804841c <main+28>:    call   0x80482f0 <sleep>

gdb>

The context screen will print in any macro which calls 'context', and can be invoked directly if need be; as with typical binary debuggers, a snapshot of the stack is displayed as well as a disassembly of the current instruction and the CPU registers.

Runtime Monitoring

No discussion of reverse engineering tools would be complete without a mention of lsof and ltrace. While neither of these are standard UNIX utilities that are guaranteed to ship with a system, they have both become quite common, and are included in every major Linux distribution as well as Free, Open, and NetBSD.

The lsof utility stands for "List Open Files"; by default it will display a list of all open files on the system, their type, size, owning user, and the command name and PID of the process that opened them:

        bash# lsof
COMMAND     PID   USER   FD   TYPE   SIZE      NODE NAME
init          1   root  cwd    DIR    4096         2 /
init          1   root  rtd    DIR    4096         2 /
init          1   root  txt    REG   27856    143002 /sbin/init
init          1   root  mem    REG   92666    219723 /lib/ld-2.2.4.so
init          1   root  mem    REG 1163240    224546 /lib/libc-2.2.4.so
init          1   root   10u  FIFO            64099 /dev/initctl
keventd       2   root  cwd    DIR    4096         2 /
keventd       2   root  rtd    DIR    4096         2 /
keventd       2   root   10u  FIFO             64099 /dev/initctl
ksoftirqd     3   root  cwd    DIR    4096         2 /
...

Remember that in UNIX, everything is a file; therefore lsof will list ttys, directories, pipes, sockets, and memory mappings as well as simple files.

The FD or File Descriptor field serves as an identifier and can be used to filter results from the lsof output. FD consists of a file descriptor [a number] or a name, followed by an optional mode character and an optional lock character:

        10uW       cwd
^^---------^^^------------- FD or name 
^-----------^------------ Mode
^-----------^----------- Lock

...where 'name' is one of

        cwd  current working directory
rtd  root dir
pd   parent directory
txt  program [text]
Lnn  library reference
ltx  shared library code [text]
mem  memory-mapped file

...'mode' can be one of

        r               read access
w               write access
u               read and write access
space   unknown [no lock character follows]
-               unknown [lock character follows]

...and 'lock' can be one of

        N               Solaris NFS lock [unknown type]
r               read lock [part of file]
R               read lock [entire file]
w               write lock [part of file]
W               write lock [entire file]
u               read and write lock [any length]
U               unknown lock type
x               SCO OpenServer Xenix lock [part of the file]
X               SCO OpenServer Xenix lock [entire file]
space   no lock

The 'name' portion of the FD field can be used in conjunction with the -d flag to limit the reporting to specific file descriptors:

        lsof -d 0-3                     # List STDIN, STDOUT, STDERR
lsof -d 3-65536         # List all other file descriptors
lsof -d cwd,pd,rtd      # List all directories
lsof -d mem,txt         # List all binaries, libraries, memory maps

Specific flags exist for limiting the output to special file types; -i shows only TCP/IP sockets, -U shows only UNIX sockets, and -N shows only NFS files:

        bash lsof -i
COMMAND     PID   USER   FD   TYPE DEVICE SIZE NODE NAME
inetd     10281   root    4u  IPv4 540746       TCP *:auth (LISTEN)
xfstt     10320   root    2u  IPv4 542171       TCP *:7101 (LISTEN)
bash lsof -U
COMMAND     PID USER   FD   TYPE     DEVICE SIZE   NODE NAME
gpm         228 root    1u  unix 0xcf62c3c0        430 /dev/gpmctl
xinit       514   _m    3u  unix 0xcef05aa0       2357 socket
XFree86     515   _m    1u  unix 0xcfe0f3e0       2355 /tmp/.X11-unix/X0
...

To limit the results even further, lsof output can be limited by specifying a PID with the -p flag, a username with the -u flag, or a command name with the -c flags:

        bash lsof -p 11283
COMMAND   PID USER   FD   TYPE DEVICE    SIZE   NODE NAME
man     11283  man  cwd    DIR    3,1    4096 234285 /usr/share/man
man     11283  man  rtd    DIR    3,1    4096      2 /
man     11283  man  txt    REG    3,1   82848 125776 /usr/lib/man-db/man
...
man     11283  man    3w   REG    3,1   93628 189721 /tmp/zmanoteNaJ
bash lsof -c snort
COMMAND   PID USER   FD   TYPE DEVICE     NODE NAME
...
snort   10506 root    0u   CHR    1,3    62828 /dev/null
snort   10506 root    1u   CHR    1,3    62828 /dev/null
snort   10506 root    2u   CHR    1,3    62828 /dev/null
snort   10506 root    3u  sock    0,0   546789 can't identify protocol
snort   10506 root    4w   REG    3,1    49916 /var/log/snort/snort.log

This can be used effectively with the -r command to repeat the listing every 'n' seconds; the following example demonstrates updating the listing each second:

        bash# lsof -c snort -r 1 | grep -v 'REG\|DIR\|CHR'
COMMAND   PID USER   FD   TYPE DEVICE      NODE NAME
snort   10506 root    3u  sock    0,0    546789 can't identify protocol
=======
COMMAND   PID USER   FD   TYPE DEVICE      NODE NAME
snort   10506 root    3u  sock    0,0    546789 can't identify protocol
=======
...

Finally, passing filenames to lsof limits the results to files of that name only:

        bash# lsof /tmp/zmanoteNaJ
COMMAND   PID USER   FD   TYPE DEVICE  SIZE   NODE NAME
man     11283  man    3w   REG    3,1 93628 189721 /tmp/zmanoteNaJ
sh      11286  man    3w   REG    3,1 93628 189721 /tmp/zmanoteNaJ
gzip    11287  man    3w   REG    3,1 93628 189721 /tmp/zmanoteNaJ
pager   11288  man    3w   REG    3,1 93628 189721 /tmp/zmanoteNaJ

Combining this with -r and -o would be extremely useful for tracking reads and writes to a file ... if -o was working in lsof.

The ltrace utility traces library and system calls made by a process; it is based on ptrace(), meaning that it can take a target as an argument, or attach to a process using the "-p PID" flag. The flags to ltrace are simple:

        -p #            Attach to process # and trace
-i              Show instruction pointer at time of call
-S              Show system calls
-L              Hide library calls
-e list Include/exclude library calls in 'list'

Thus "-L -S" would show only the system calls made by the process. The -e parameter takes a comma-separated list of functions to list; if the list is preceded by a "!", the functions are excluded from the output. The list "!printf,fprintf" would therefore print all library calls except printf() and fprintf(), while "-e execl,execlp,execle,execv,execvp" would print only the exec calls in the program. System calls ignore the -e lists.

For a library call, ltrace prints the name of the call, the parameters passed to it, and the return value:

        bash# ltrace -i /bin/date
[08048d01] __libc_start_main(0x080491ec, 1, 0xbffffb44, 0x08048a00, 
0x0804bb7c <unfinished ...>
[08048d89] __register_frame_info(0x0804ee94, 0x0804f020, 0xbffffae8, 
0x40050fe8, 0x4013c0b8) = 0x4013cde0
...
[0804968e] time(0xbffffa78)                       = 1039068300
[08049830] localtime(0xbffffa38)                  = 0x401407e0
[0804bacd] realloc(NULL, 200)                     = 0x0804f260
[080498b8] strftime("Wed Dec  4 22:05:00 PST 2002", 200, 
"%a %b %e %H:%M:%S %Z %Y", 0x401407e0) = 28
[080498d2] printf("%s\n", "Wed Dec  4 22:05:00 PST 2002") = 29

System call traces have similar parameters, though the call names are preceded by "SYS_", and the syscall ordinal may be present if the name is unknown:

        bash# ltrace -S -L /bin/date
SYS_uname(0xbffff71c)                             = 0
SYS_brk(NULL)                                     = 0x0804f1cc
SYS_mmap(0xbffff50c, 0x40014ea0, 0x400146d8, 4096, 640) = 0x40015000
...
SYS_time(0xbffffa78, 0x0804ca74, 0, 0, 0)         = 0x3deeeba0
SYS_open("/etc/localtime", 0, 0666)               = 3
SYS_197(3, 0xbffff75c, 0x4013ce00, 0x4014082c, 3) = 0
SYS_mmap(0xbffff724, 0xbffff75c, 0x4013c0b8, 0x0804f220,4096)=0x40016000
SYS_read(3, "TZif", 4096)                         = 1017
SYS_close(3)                                      = 0
SYS_munmap(0x40016000, 4096)                      = 0
SYS_197(1, 0xbffff2ac, 0x4013ce00, 0x4014082c, 1) = 0
SYS_ioctl(1, 21505, 0xbffff1f8, 0xbffff240, 8192) = 0
SYS_mmap(0xbffff274, 0, 0x4013c0b8, 0x401394c0, 4096) = 0x40016000
SYS_write(1, "Wed Dec  4 22:01:04 PST 2002\n", 29) = 29
...

The ltrace utility is extremely useful when attempting to understand a target; however, it must be used with caution, for it is trivial for a target to detect if it is being run under ptrace(). It is advisable to always run a potentially hostile target under a debugger such as gdb before running it under an automatic trace utility such as ltrace; this way any ptrace()-based protections can be observed and countered in preparation for the ltrace.

        Disassembly 
-----------

The disassembler is the most important tool in the reverse engineer's kit; without it, automatic analysis of the target is difficult if not impossible. The good news is that UNIX and Linux system ship with a working disassembler; unfortunately, it is not a very good one. The objdump utility is usually described as "sufficient"; it is an adequate disassembler, with support for all of the file types and CPU architectures that the BFD library understands [see Section IV: The BFD Library]. Its analysis is a straightforward sequential disassembly; no attempt is made to reconstruct the control flow of the target. In addition, it cannot handle binaries which have missing or invalid section headers, such as those produced by sstrip [see Section III: Anti-disassembly].

It should be made clear that a disassembler is a utility which converts the machine-executable binary code of a program into the human-readable assembly language for that processor. In order to make use of a disassembler, one must have some familiarity with the assembly language that the target will be converted to. Those unfamiliar with assembly language and how Linux programs written in assembly language look are directed to read the available tutorials and source code [4].

The basic modes of objdump determine its output:

        objdump -f [target]     Print out a summary of the target
objdump -h [target]     Print out the ELF section headers
objdump -p [target]     Print out the ELF program headers
objdump -T [target]     Print out the dynamic symbols [imports]
objdump -t [target]     Print out the local symbols
objdump -d [target]     Disassemble all code sections
objdump -D [target]     Disassemble all sections
objdump -s [target]     Print the full contents of all sections

Details of the ELF headers are discussed further in Section IV: The ELF File Format.

When in one of these modes, objdump can print out specific ELF sections with the "-j" argument:

objdump -j [section-name] [target]

Note that 'section-name' can only refer to sections in the section headers; the segments in the program headers cannot be dumped with the -j flag. The -j flag is useful for limiting the output of objdump to only the desired sections [e.g. in order to skip the dozens of compiler version strings that GCC packs into each object file]. Multiple -j flags have no effect; only the last -j flag is used.

The typical view of a target is that of a file header detailing the sections in the target, followed by a disassembly of the code sections and a hex dump of the data sections. This can be done easily with multiple objdump commands:

        bash# (objdump -h a.out; objdump -d a.out; objdump -s i-j .data;       \
objdump -s -j .rodata) > a.out.lst

By default, objdump does not show hexadecimal bytes, and skips blocks of NULL bytes when disassembling. This default behavior may be overridden with the "--show-raw-insn" and "--disassemble-zeroes" options.

Hex Dumps

In addition to the objdump disassembler, UNIX and Linux systems ship with the octal dump program, or 'od'. This is useful when a hex, octal or ASCII dump of a program is needed, for example when objdump is unable to process the file or when the user has scripts which will process binary data structures found in the data sections. The data addresses to be dumped can be obtained from objdump itself by listing the program headers and using grep to filter the listing:

        bash# objdump -h a.out | grep "\.rodata\|\.data" |           \
awk '{ printf("-j 0x%s -N 0x%s a.out\n", $6, $3)  }' | \
xargs -n 5 -t od -A x -t x1 -t c -w16 
od -A x -t x1 -t c -w16 a.out -j 0x00001860 -N 0x00000227
001860 03 00 00 00 01 00 02 00 00 00 00 00 00 00 00 00
003  \0  \0  \0 001  \0 002  \0  \0  \0  \0  \0  \0  \0  \0  \0
001870 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
\0  \0  \0  \0  \0  \0  \0  \0  \0  \0  \0  \0  \0  \0  \0  \0
001880 44 65 63 65 6d 62 65 72 00 4e 6f 76 65 6d 62 65
D   e   c   e   m   b   e   r  \0   N   o   v   e   m   b   e
...
od -A x -t x1 -t c -w16 a.out -j 0x00001aa0 -N 0x00000444
001aa0 00 00 00 00 f4 ae 04 08 00 00 00 00 00 00 00 00
\0  \0  \0  \0 364 256 004  \b  \0  \0  \0  \0  \0  \0  \0  \0
001ab0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
\0  \0  \0  \0  \0  \0  \0  \0  \0  \0  \0  \0  \0  \0  \0  \0
001ac0 40 28 23 29 20 43 6f 70 79 72 69 67 68 74 20 28
@   (   #   )       C   o   p   y   r   i   g   h   t       (
...

The xargs '-t' option prints the full od command before displaying the output; the arguments passed to od in the above example are:

        -A x            Use hexadecimal ['x'] for the address radix in output
-t x1           Print the bytes in one-byte ['1'] hex ['x'] format
-t c            Print the character representation of each byte
-w16            Print 16 bytes per line
-j addr Start at offset 'addr' in the file
-N len  Print up to 'len' bytes from the start of the file.

The output from the above example could be cleaned up by removing the '-t c' argument from od and the -t argument from xargs.

In some systems, od has been replaced by hexdump, which offers much more control over formatting at the price of being somewhat complicated.

        bash# objdump -h a.out | grep "\.rodata\|\.data" |      \
awk '{ off = sprintf( "0x%s", $6 );             \
len = sprintf( "0x%s", $3);                     \
printf("-s %s -n %d a.out\n", off, len)  }' |   \
xargs -n 5 -t hexdump -e                        \
'"%08_ax: " 8/1 "%02x " " - " 8/1  "%02x " "  "'\
-e '"%_p"'  '"\n"'

The hexdump arguments appear more complex than those for od due to the format string passed; however, they are very similar:

        -s addr Start at offset 'addr' in the file
-n len  Print up to 'len' bytes from the start of the file
-e fmt  The hexdump format string is fprintf() inspired, but requires
some maniacal quoting to make functional. The formatting 
codes take the format 
iteration_count/byte_count "format_str"
...where 'iteration_count' is the number of times to repeat
the effect of the format string, 'byte_count' is the number
of data bytes to use as input to the format string. The 
format strings used in the above example are:
%08_ax Print address of byte with field width of 8
%02x   Print hex value of byte with field width of 2
%p     Print ASCII character of next byte or '.'
These are strung together with string constants such as " ",
" - ", and "\n" which will be printed between the expansion
of the formatting codes. The example uses 3 format strings to
ensure that the ASCII representation does not throw off the
byte count; thus the first format string contained within 
protective single-quotes consists of an address, eight
one-byte %02x conversions, a space/hyphen delimiter, eight 
more one-byte %02x conversions, and a space delimiter; the 
second consists of an ASCII conversion on the same set of
input, and the third ignores the set of input and printf a
newline. All format strings are applied in order.

Note that unlike od, hexdump does not take hex values as input for its 'len' parameter; a bit of awk manipulation was performed on the input to acquire correct input values. The output from hexdump is worth the extra complexity:

hexdump -e '"%08_ax: " 8/1 "%02x " " - " 8/1 "%02x " " "' -e '"%p"' \

        -e '"\n"' -s 0x00001860 -n 551 a.out
00001860: 03 00 00 00 01 00 02 00 - 00 00 00 00 00 00 00 00  ................
00001870: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00  ................

00001880: 44 65 63 65 6d 62 65 72 - 00 4e 6f 76 65 6d 62 65 December.Novembe ...
hexdump -e '"%08
ax: " 8/1 "%02x " " - " 8/1 "%02x " " "' -e '"%_p"' \

        -e '"\n"' -s 0x00001aa0 -n 1092 a.out
00001aa0: 00 00 00 00 f4 ae 04 08 - 00 00 00 00 00 00 00 00  ................
00001ab0: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00  ................

00001ac0: 40 28 23 29 20 43 6f 70 - 79 72 69 67 68 74 20 28 @(#) Copyright ( ...

The format string can be stored in a file to avoid typing this on the command line.

bash cat ~/hexdump_fmt
"%08_ax: " 8/1 "%02x " " - " 8/1 "%02x " " " "%p"
"\n"
bash
alias hexdump='hexdump -f ~/hexdumpfmt' bash# hexdump -s 0x00001aa0 -n 1092 a.out

  00001aa0: 00 00 00 00 f4 ae 04 08 - 00 00 00 00 00 00 00 00  ................
00001ab0: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00  ................

00001ac0: 40 28 23 29 20 43 6f 70 - 79 72 69 67 68 74 20 28 @(#) Copyright ( ...

The output of either od or hexdump can be appended to an objdump disassembly in order to provide a more palatable data representation than `objdump -s`, or can be passed to other unix utilities in order to scan for strings, patterns of bytes, or to parse data structures.

II. Getting a Good Disassembly

The output of objdump leaves a little to be desired. In addition to being a "dumb" or sequential disassembler, it provides very little information which can be used to understand the target. For this reason, there is a great deal of post-disassembly work which must be performed in order to make a disassembly useful.

        Identifying Functions
---------------------

As a disassembler, objdump does not attempt to identify functions in the target; it merely creates code labels for symbols found in the ELF header. While it may at first seem appropriate to generate a function for every address that is called, this has many shortcomings -- for example, failing to identify functions only called via pointers, or detecting a "call 0x0" as a function.

On the Intel platform, functions or subroutines compiled from a high-level language usually have the following form:

        55              push ebp
89 E5           movl %esp, %ebp
83 EC ??        subl ??, %esp
...
89 EC           movl %ebp, %esp         ; could also be C9 leave 
C3              ret

These series of instructions at the beginning and end of a function are called the function prologue and epilogue; they are responsible for creating a stack frame in which the function will execute, and are generated by the compiler in accordance with the calling convention of the programming language. Functions can be identified by searching for function prologues within the disassembled target; in addition, an arbitrary series of bytes could be considered code if it contains instances of the 55 89 E5 83 EC byte series.

        Intermediate Code Generation
----------------------------

Performing automatic analysis on a disassembled listing can get quite tedious. It is much more convenient to do what more sophisticated disassemblers do: translate each instruction to an intermediate or internal representation, and perform all analyses on that representation ... converting back to assembly language [or to a higher-level language] before output.

This intermediate representation is often referred to as "intermediate code"; it can consist of a compiler language such as the GNU RTL, an assembly language for an idealized [usually RISC] machine, or simply a structure which stores additional information about the instruction.

The following Perl script generates an intermediate representation of objdump output and a hex dump; instructions are stored in lines marked "INSN", section definitions are stored in lines marked "SEC", and the hexdump is stored in lines marked "DATA".

#------------------------------------------------------------------------------

        #!/usr/bin/perl
# int_code.pl : Intermediate code generation based on objdump output
# Output Format:
# Code:
# INSN|addr|name|size|hex|mnemonic|type|src|stype|dest|dtype|aux|atype
# Data:
# DATA|addr|hex|ascii
# Section Definition:
# SEC|name|size|addr|file_offset|permissions
my $file = shift;
my $addr, $hex, $mnem, $size;
my $s_type, $d_type, $a_type;
my $ascii, $pa, $perm;
my $name, $section;
my @ops;
if (! $file ) {
$file = "-";
}
open( A, $file ) || die "unable to open $file\n";
foreach (<A>) {
# is this a symbol?
if ( /^[0-9a-f]{8}\s+                           # sym addr
([a-z])\s+([A-Z])\s+                    # type/scope
([.A-Za-z0-9]+)\s+                     # section
([0-9a-f]{8})\s                        # offset
([A-Za-z_0-9.]+)                        # name
/x) {
$name = $5;
$addr = $4;
$section = $3;
# Only print global ['g'] symbols defined in a section
# in this file ['F']
if ( $1 eq 'g' && $2 eq 'F'&& $section =~ /^\..*/ ) {
print "SYM|$section|$addr|$name\n";
}
# is this data?
} elsif ( /^([0-9a-fA-F]{8,})\s+                # address
(([0-9a-fA-f]{2,}\s{1,2}){1,16})\s     # 1-16 hex bytes
\|([^|]{1,16})\|                        # '|'ASCII'|' 
/x) {
$addr = $1;
$hex = $2;
$ascii = $4;
$hex =~ s/\s+/ /g;
$ascii =~ s/\|/./g;
print "DATA|$addr|$hex|$ascii\n";
# Is this an instruction ?
} elsif ( /^\s?(0x0)?([0-9a-f]{3,8}):?\s+       # address
(([0-9a-f]{2,}\s)+)\s+          # hex bytes
([a-z]{2,6})\s+                 # mnemonic
([^\s].+)                       # operands
$/x) {
$addr = $2;
$hex = $3;
$mnem = $5;
@ops = split_ops($6);
$src = $ops[0];
$dest = $ops[1];
$aux = $ops[2];
$m_type = insn_type( $mnem );
if ( $src ) {
$s_type = op_type( \$src );
}
if ( $dest ) {
$d_type = op_type( \$dest );
}
if ( $aux ) {
$a_type = op_type( \$aux );
}
chop $hex;      # remove trailing ' '
$size = count_bytes( $hex );
print "INSN|";                  # print line type
print "$addr|$name|$size|$hex|";
print "$mnem|$m_type|";
print "$src|$s_type|$dest|$d_type|$aux|$a_type\n";
$name = "";     # undefine name
$s_type = $d_type = $a_type = "";
# is this a section?
} elsif ( /^\s[0-9]+\s                         # section number
([.a-zA-Z_]+)\s+                # name
([0-9a-fA-F]{8,})\s+            # size
([0-9a-fA-F]{8,})\s+            # VMA
[0-9a-fA-F]{8,}\s+              # LMA
([0-9a-fA-F]{8,})\s+            # File Offset
/x) {
$name = $1;
$size = $2;
$addr = $3;
$pa = $4;
if ( /LOAD/ ) {
$perm = "r";
if ( /CODE/ ) {
$perm .= "x";
} else {
$perm .= "-";
}
if ( /READONLY/ ) {
$perm .= "-";
} else {
$perm .= "w";
}
} else {
$perm = "---";
}
print "SEC|$name|$size|$addr|$pa|$perm\n";
} elsif ( /^[0-9a-f]+\s+<([a-zA-Z._0-9]+)>:/) {
# is this a name? if so, use for next addr
$name = $1;
} # else ignore line
}
close (A);
        sub insn_in_array {
my ($insn, $insn_list) = @_;
my $pattern;
foreach( @{$insn_list} ) {
$pattern = "^$_";
if ( $insn =~ /$pattern/ ) {
return(1);
}
}
return(0);
}
sub insn_type {
local($insn) = @;
local($insntype) = "INSN_UNK";
my @push_insns = ("push");
my @pop_insns = ("pop");
my @add_insns = ("add", "inc");
my @sub_insns = ("sub", "dec", "sbb");
my @mul_insns = ("mul", "imul", "shl", "sal");
my @div_insns = ("div", "idiv", "shr", "sar");
my @rot_insns = ("ror", "rol");
my @and_insns = ("and");
my @xor_insns = ("xor");
my @or_insns = ("or");
my @jmp_insns = ("jmp", "ljmp");
my @jcc_insns = ("ja", "jb", "je", "jn", "jo", "jl", "jg", 
"js", "jp");
my @call_insns = ("call");
my @ret_insns = ("ret");
my @trap_insns = ("int");
my @cmp_insns = ("cmp", "cmpl");
my @test_insns = ("test", "bt");
my @mov_insns = ("mov", "lea");
if (insn_in_array($insn, \@jcc_insns) == 1) {
$insn_type = "INSN_BRANCHCC";
} elsif ( insn_in_array($insn, \@push_insns) == 1 ) {
$insn_type = "INSN_PUSH";
} elsif ( insn_in_array($insn, \@pop_insns) == 1 ) {
$insn_type = "INSN_POP";
} elsif ( insn_in_array($insn, \@add_insns) == 1 ) {
$insn_type = "INSN_ADD";
} elsif ( insn_in_array($insn, \@sub_insns) == 1 ) {
$insn_type = "INSN_SUB";
} elsif ( insn_in_array($insn, \@mul_insns) == 1 ) {
$insn_type = "INSN_MUL";
} elsif ( insn_in_array($insn, \@div_insns) == 1 ) {
$insn_type = "INSN_DIV";
} elsif ( insn_in_array($insn, \@rot_insns) == 1 ) {
$insn_type = "INSN_ROT";
} elsif ( insn_in_array($insn, \@and_insns) == 1 ) {
$insn_type = "INSN_AND";
} elsif ( insn_in_array($insn, \@xor_insns) == 1 ) {
$insn_type = "INSN_XOR";
} elsif ( insn_in_array($insn, \@or_insns) == 1 ) {
$insn_type = "INSN_OR";
} elsif ( insn_in_array($insn, \@jmp_insns) == 1 ) {
$insn_type = "INSN_BRANCH";
} elsif ( insn_in_array($insn, \@call_insns) == 1 ) {
$insn_type = "INSN_CALL";
} elsif ( insn_in_array($insn, \@ret_insns) == 1 ) {
$insn_type = "INSN_RET";
} elsif ( insn_in_array($insn, \@trap_insns) == 1 ) {
$insn_type = "INSN_TRAP";
} elsif ( insn_in_array($insn, \@cmp_insns) == 1 ) {
$insn_type = "INSN_CMP";
} elsif ( insn_in_array($insn, \@test_insns) == 1 ) {
$insn_type = "INSN_TEST";
} elsif ( insn_in_array($insn, \@mov_insns) == 1 ) {
$insn_type = "INSN_MOV";
}
$insn_type;
}
sub op_type {
local($op) = @; #passed as reference to enable mods
local($optype) = "";
# strip dereference operator
if ($$op =~ /^\*(.+)/ ) {
$$op = $1;
}
if ( $$op =~ /^(\%[a-z]{2,}:)?(0x[a-f0-9]+)?\([a-z\%,0-9]+\)/ ){
# Effective Address, e.g. [ebp-8]
$op_type = "OP_EADDR";
} elsif ( $$op =~ /^\%[a-z]{2,3}/ ) {
# Register, e.g. %eax
$op_type = "OP_REG";
} elsif ( $$op =~ /^\$[0-9xXa-f]+/ ) {
# Immediate value, e.g. $0x1F
$op_type = "OP_IMM";
} elsif ( $$op =~ /^0x[0-9a-f]+/ ) {
# Address, e.g. 0x8048000
$op_type = "OP_ADDR";
} elsif ( $$op =~ /^([0-9a-f]+)\s+<[^>]+>/ ) {
$op_type = "OP_ADDR";
$$op = "0x$1";
} elsif ( $$op ne "" )  {
# Unknown operand type
$op_type = "OP_UNK";
} 
$op_type;
}
sub split_ops { 
local($opstr) = @_;
local(@op);
if ( $opstr =~ /^([^\(]*\([^\)]+\)),\s?         # effective addr
(([a-z0-9\%\$_]+)(,\s?          # any operand
(.+))?)?                        # any operand
/x ) {
$op[0] = $1;
$op[1] = $3;
$op[2] = $5;
} elsif ( $opstr =~ /^([a-z0-9\%\$_]+),\s?      # any operand
([^\(]*\([^\)]+\))(,\s? # effective addr
(.+))?                  # any operand
/x ) {
$op[0] = $1;
$op[1] = $2;
$op[2] = $4;
} else {
@op = split ',', $opstr;
}
@op;
}
sub count_bytes {
local(@bytes) = split ' ', $_[0];
local($len) = $#bytes + 1;
$len;
}

#------------------------------------------------------------------------------

The instruction types in this script are primitive but adequate; they can be expanded as needed to handle unrecognized instructions.

By combining the output of objdump with the output of a hexdump [here the BSD utility 'hd' is simulated with the hexdump command, using the format strings [ -e '"%08_ax: " 8/1 "%02x " " - " 8/1 "%02x " " |"' -e '"%_p"' -e '"|\n"' ] mentioned in Section I: Hex Dumps], a complete representation of the target can be passed to this script for processing:

bash# (objdump -hw -Ttd a.out, hd a.out) | ./int_code.pl

This writes the intermediate code to STDOUT; the intermediate code can be written to a file, or piped to other utilities for additional processing. Note that lines for sections, instructions, and data are created:

SEC|.interp|00000019|080480f4|000000f4|r-- SEC|.hash|00000054|08048128|00000128|r-- SEC|.dynsym|00000100|0804817c|0000017c|r-- ...
SYM|.init|00000000|_init
SYM|.text|00000000|_start
SYM|.text|0000002b|main
SYM|.fini|00000000|_fini
...
INSN|80484a0|fini|1|55|push|INSNPUSH|%ebp|OP_REG|||| INSN|80484a1||2|89 e5|mov|INSN_MOV|%esp|OP_REG|%ebp|OP_REG|| INSN|80484a3||3|83 ec 14|sub|INSN_SUB|$0x14|OP_IMM|%esp|OP_REG|| INSN|80484a6||1|53|push|INSN_PUSH|%ebx|OP_REG|||| INSN|80484a7||5|e8 00 00 00 00|call|INSN_CALL|0x80484ac|OP_ADDR|||| INSN|80484ac||1|5b|pop|INSN_POP|%ebx|OP_REG|||| INSN|80484ad||6|81 c3 54 10 00 00|add|INSN_ADD|$0x1054|OP_IMM|%ebx|OP_REG|| INSN|80484b4||5|e8 a7 fe ff ff|call|INSN_CALL|0x8048360|OP_ADDR|||| INSN|80484b9||1|5b|pop|INSN_POP|%ebx|OP_REG|||| ...

DATA|00000000|7f 45 4c 46 01 01 01 09 00 00 00 00 00 00 00 00 |.ELF............
DATA|00000010|02 00 03 00 01 00 00 00 88 83 04 08 34 00 00 00 |............4...

The first field of each line gives the type of information stored in a line. This makes it possible to expand the data file in the future with lines such as TARGET, NAME, LIBRARY, XREF, STRING, and so forth. The scripts in this section will only make use of the INSN information; all other lines are ignored.

When the intermediate code has been generated, the instructions can be loaded into a linked list for further processing:

#------------------------------------------------------------------------------

        #!/usr/bin/perl
# insn_list.pl -- demonstration of instruction linked list creation
my $file = shift;
my $insn, $prev_insn, $head;
if (! $file ) {
$file = "-";
}
open( A, $file ) || die "unable to open $file\n";
foreach (<A>) {
if ( /^INSN/ ) {
chomp;
$insn = new_insn( $_ );
if ( $prev_insn ) { 
$$insn{prev} = $prev_insn;
$$prev_insn{next} = $insn; 
} else {
$head = $insn;
}
$prev_insn = $insn;
} else {
print;
}
}
close (A);
        $insn = $head;
while ( $insn ) {
# insert code to manipulate list here
print "insn $$insn{addr} : ";
print "$$insn{mnem}\t$$insn{dest}\t$$insn{src}\n";
$insn = $$insn{next};
}
# generate new instruction struct from line
sub new_insn {
local($line) = @_;
local(%i, $jnk);
# change this when input file format changes!
( $jnk, $i{addr}, $i{name}, $i{size}, $i{bytes},
$i{mnem}, $i{mtype}, $i{src}, $i{stype},
$i{dest}, $i{dtype}, $i{arg}, $i{atype} ) = 
split '\|', $line;
return \%i;
}

#------------------------------------------------------------------------------

The intermediate form of disassembled instructions can now be manipulated by adding code to the "while ( $insn ) " loop. As an example, the following code creates cross references:

#------------------------------------------------------------------------------

        # insn_xref.pl -- generate xrefs for data from int_code.pl
# NOTE: this changes the file format to
# INSN|addr|name|size|bytes|mem|mtyp|src|styp|dest|dtype|arg|atyp|xrefs
my %xrefs;      # add this global variable
# new version of while (insn) loop
$insn = $head;
while ( $insn ) {
gen_xrefs( $insn, $$insn{src}, $$insn{stype} );
gen_xrefs( $insn, $$insn{dest}, $$insn{dtype} );
gen_xrefs( $insn, $$insn{arg}, $$insn{atype} );
$insn = $$insn{next};
}
# output loop
$insn = $head;
while ( $insn ) {
if ( $xrefs{$$insn{addr}} ) {
chop $xrefs{$$insn{addr}};      # remove trailing colon
}
print "INSN|";                          # print line type
print "$$insn{addr}|$$insn{name}|$$insn{size}|$$insn{bytes}|";
print "$$insn{mnem}|$$insn{mtype}|$$insn{src}|$$insn{stype}|";
print "$$insn{dest}|$$insn{dtype}|$$insn{arg}|$$insn{atype}|";
print "$xrefs{$$insn{addr}}\n";
$insn = $$insn{next};
}
sub gen_xrefs {
local($i, $op, $op_type) = @;
local $addr;
if ( $optype eq "OP_ADDR" && $op =~ /0[xX]([0-9a-fA-F]+)/ ) {
$addr = $1;
$xrefs{$addr} .= "$$i{addr}:";
}
return;
}

#------------------------------------------------------------------------------

This code can be added to insn_list.pl to create insn_xref.pl, a script for adding cross references to an intermediate code listing produced by the original objdump parser.

Naturally there is much more that can be done aside from merely tracking cross references. The executable can be scanned for strings, and address references for them created; system and library calls can be replaced with their C names and prototypes; DATA lines can be fixed to use RVAs instead of file offsets using information in the SEC lines; and higher-level language constructs can be generated.

Such features can be implemented with additional scripts that print to STDOUT a translation of the input [by default, STDIN]. When all processing is finished, the intermediate code can be printed using a custom script:

#------------------------------------------------------------------------------

        #!/usr/bin/perl
# insn_output.pl -- print disassembled listing
#                   NOTE: this ignores SEC, SYM and DATA lines
my $file = shift;
my %insn, $i;
my @xrefs, $xrefstr;
if (! $file ) {
$file = "-";
}
open( A, $file ) || die "unable to open $file\n";
foreach (<A>) {
if ( /^INSN|/ ) {
chomp;
$i = new_insn( $_ );
$insn{$$i{addr}} = $i;
} else {
; # ignore other lines
}
}
close (A);
        foreach ( sort keys %insn ) {
$i = $insn{$};
$xrefstr = "";
@xrefs = undef;
if ($$i{name}) {        
print "\n$$i{name}:\n"; 
} elsif ( $$i{xrefs} ) {
# generate fake name
print "\nloc$$i{addr}:\n";
@xrefs = split ':', $$i{xrefs};
foreach ( @xrefs ) {
$xrefstr .= " $";
}
}
print "\t$$i{mnem}\t";
if ( $$i{src} ) {
printop( $$i{src}, $$i{stype} );
if ( $$i{dest} ) {
print ", ";
print_op( $$i{dest}, $$i{dtype} );
if ( $$i{arg} ) {
print ", ";
print_op( $$i{arg}, $$i{atype} );
}
}
}
print "\t\t(Addr: $$i{addr})";
if ( $xrefstr ne "" ) {
print " References:$xrefstr";
}
print "\n";
}
sub print_op {
local($op, $op_type) = @;
local $addr, $i;
if ( $optype eq "OP_ADDR" && $op =~ /0[xX]([0-9a-fA-F]+)/ ) {
# replace addresses with their names
$addr = $1;
$i = $insn{$addr};
if ( $$i{name} ) {
print "$$i{name}";
} else {
print "loc_$addr";
}
} else {
print "$op";
}
return;
}
# generate new instruction struct from line
sub new_insn {
local($line) = @_;
local(%i, $jnk);
# change this when input file format changes!
( $jnk, $i{addr}, $i{name}, $i{size}, $i{bytes},
$i{mnem}, $i{mtype}, $i{src}, $i{stype},
$i{dest}, $i{dtype}, $i{arg}, $i{atype}, $i{xrefs} ) = 
split '\|', $line;
return \%i;
}

#------------------------------------------------------------------------------

This can receive from STDIN the output of the previous scripts:

        bash# (objdump -hw -Ttd a.out, hd a.out) | int_code.pl | insn_xref.pl \
| insn_output.pl

In this way, a disassembly toolchain can be built according to the standard UNIX model: many small utilities performing simple transforms on a global set of data.

Program Control Flow

One of the greatest advantages of reverse engineering on Linux is that the compiler and libraries used to build the target are almost guaranteed to be the same as the compiler and libraries that are installed on your system. To be sure, there are version differences as well as different optimization options, but generally speaking all programs will be compiled with gcc and linked with glibc. This is an advantage because it makes it possible to guess what higher-level language constructs caused a particular set of instructions to be generated.

The code generated for a series of source code statements can be determined by compiling those statements in between a set of assembly language markers -- uncommon instructions that make the compiled code stand out:

#define MARKER asm("\tint3\n\tint3\n\tint3\n");

        int main( int argc, char **argv ) {
int x, y;
MARKER
/* insert code to be tested here */
MARKER
return(0);
};

The compiled C program can be run through objdump, and the disassembly examined.

One of the easiest high-level constructs to recognize is the WHILE loop, due to its distinct backwards jump. In general, any backwards jump which does not exceed the bounds of a function [i.e., a jump to an address in memory before the start of the current function] is indicative of a loop.

The C statement

while ( x < 1024 ) { y += x; }

will compile to the following assembly under gcc:

         80483df:       cc                      int3
80483e0:       81 7d fc ff 03 00 00    cmpl   $0x3ff,0xfffffffc(%ebp)
80483e7:       7e 07                   jle    80483f0 <main+0x20>
80483e9:       eb 0d                   jmp    80483f8 <main+0x28>
80483eb:       90                      nop
80483ec:       8d 74 26 00             lea    0x0(%esi,1),%esi
80483f0:       8b 45 fc                mov    0xfffffffc(%ebp),%eax
80483f3:       01 45 f8                add    %eax,0xfffffff8(%ebp)
80483f6:       eb e8                   jmp    80483e0 <main+0x10>

By removing statement-specific operands and instructions, this can be reduced to the more general pattern:

        ; WHILE
L1:
cmp     ?, ?
jcc     L2      ; jump to loop body
jmp     L3      ; exit from loop
L2      :
?       ?, ?    ; body of WHILE loop
jmp     L1      ; jump to start of loop
; ENDWHILE
L3:

...where jcc is one of the Intel conditional branch instructions.

A related construct is the FOR loop, which is essentially a WHILE loop with a counter. Most C 'for' loops can be rewritten as 'while' loops by adding an initialization statement, a termination condition, and a counter increment.

The C 'for' statement

for ( x > 0; x < 10; x++ ) { y *= 1024; }

is compiled by gcc to:

         80483d9:       8d b4 26 00 00 00 00    lea    0x0(%esi,1),%esi
80483e0:       83 7d fc 09             cmpl   $0x9,0xfffffffc(%ebp)
80483e4:       7e 02                   jle    80483e8 <main+0x18>
80483e6:       eb 18                   jmp    8048400 <main+0x30>
80483e8:       8b 45 f8                mov    0xfffffff8(%ebp),%eax
80483eb:       89 c2                   mov    %eax,%edx
80483ed:       89 d0                   mov    %edx,%eax
80483ef:       c1 e0 0a                shl    $0xa,%eax
80483f2:       89 45 f8                mov    %eax,0xfffffff8(%ebp)
80483f5:       ff 45 fc                incl   0xfffffffc(%ebp)
80483f8:       eb e6                   jmp    80483e0 <main+0x10>
80483fa:       8d b6 00 00 00 00       lea    0x0(%esi),%esi

This generalizes to

        ; FOR
L1:
cmp     ?, ?
jcc     L2
jmp     L3
L2:
?       ?, ?            ; body of FOR loop
inc     ?
jmp     L1
; ENDFOR
L3:

...which demonstrates that the FOR statement is really an instance of a WHILE statement, albeit often with an 'inc' or a 'dec' at the tail of L2.

The IF/ELSE statement is generally a series of conditional and unconditional jumps which skip blocks of code. The typical model is to follow a condition test with a conditional jump that skips the next block of code; that block of code then ends with an unconditional jump that exits the IF/ELSE block. This is how gcc handles the IF/ELSE:

A simple "if" statement in C such as

if ( argc > 4 ) { x++; }

would compile to the following under gcc:

         80483e0:       83 7d 08 04             cmpl   $0x4,0x8(%ebp)
80483e4:       7e 03                   jle    80483e9 <main+0x19>
80483e6:       ff 45 fc                incl   0xfffffffc(%ebp)

The generalization of this code is:

        ; IF
cmp     ?, ?
jcc     L1      ; jump over instructions
?       ?, ?    ; body of IF statement
; ENDIF
L1:

A more complex 'if' statement with an 'else' clause in C such as

if ( argc > 4 ) { x++; } else { y--; }

would compile to the following under gcc:

         80483e0:       83 7d 08 04             cmpl   $0x4,0x8(%ebp)
80483e4:       7e 0a                   jle    80483f0 <main+0x20>
80483e6:       ff 45 fc                incl   0xfffffffc(%ebp)
80483e9:       eb 08                   jmp    80483f3 <main+0x23>
80483eb:       90                      nop
80483ec:       8d 74 26 00             lea    0x0(%esi,1),%esi
80483f0:       ff 4d f8                decl   0xfffffff8(%ebp)

The generalization of the if-else is therefore:

        ; IF
cmp     ?, ?
jcc     L1              ; jmp to else condition
?       ?, ?            ; body if IF statement
jmp     L2              ; jmp over else 
; ELSE
L1:
?       ?, ?            ; body of ELSE statement
; ENDIF
L2:

The final form of the 'if' contains an "else if" clause:

if (argc > 4) {x++;} else if (argc < 24) {x *= y;} else {y--;}

This compiles to:

         80483e0:       83 7d 08 04             cmpl   $0x4,0x8(%ebp)
80483e4:       7e 0a                   jle    80483f0 <main+0x20>
80483e6:       ff 45 fc                incl   0xfffffffc(%ebp)
80483e9:       eb 1a                   jmp    8048405 <main+0x35>
80483eb:       90                      nop
80483ec:       8d 74 26 00             lea    0x0(%esi,1),%esi
80483f0:       83 7d 08 17             cmpl   $0x17,0x8(%ebp)
80483f4:       7f 0c                   jg     8048402 <main+0x32>
80483f6:       8b 45 fc                mov    0xfffffffc(%ebp),%eax
80483f9:       0f af 45 f8             imul   0xfffffff8(%ebp),%eax
80483fd:       89 45 fc                mov    %eax,0xfffffffc(%ebp)
8048400:       eb 03                   jmp    8048405 <main+0x35>
8048402:       ff 4d f8                decl   0xfffffff8(%ebp)

The generalization of this construct is therefore

        ; IF
cmp     ?, ?
jcc     L1              ; jump to ELSE-IF 
?       ?, ?            ; body of IF statement
jmp     L3              ; jump out of IF statement
; ELSE IF
L1:
cmp     ?, ?
jcc     L2              ; jump to ELSE
?       ?, ?            ; body of ELSE-IF statement
jmp     L3
; ELSE
L2:
?       ?, ?            ; body of ELSE statement
; ENDIF
L3:

An alternative form of the 'if' will have the conditional jump lead into the code block, and be followed immediately by an unconditional jump that skips the code block. This results in more jump statements, but causes the condition to be identical with that of the C code [note that in the example above, the condition must be inverted so that the conditional branch will skip the code block associated with the "if"].

Note that most SWITCH statements will look like IF-ELSEIF statements; large switch statements will often be compiled as jump tables.

The generalized forms of the above constructs can be recognized using scripts to analyze the intermediate code produced in the previous section. For example, the IF-ELSE construct

                cmp     ?, ?
jcc     L1              ; jmp to else condition
jmp     L2              ; jmp over else 
L1:
L2:

...would be recognized by the following code:

        if ( $$insn{type} == "INSN_CMP" && 
${$$insn{next}}{type} == "INSN_BRANCHCC" ) {
$else_insn = get_insn_by_addr( ${$$insn{next}}{dest} );
if ( ${$$else_insn{prev}}{type} == "INSN_BRANCH" ) {
# This is an IF/ELSE
$endif_insn = get_insn_by_addr( 
${$$else_insn{prev}}{dest}  );
insert_before( $insn, "IF" );   
insert_before( ${$$insn{next}}{next}, "{" );    
insert_before( $else_insn, "}" );       
insert_before( $else_insn, "ELSE" );    
insert_before( $else_insn, "{" );       
insert_before( $endif_insn, "}" );
}
}

The insert_before routine would add a psuedo-instruction to the linked list of disassembled instructions, so that the disassembled IF-ELSE in the previous section would print out as:

        IF      
80483e0:       83 7d 08 04             cmpl   $0x4,0x8(%ebp)
80483e4:       7e 0a                   jle    80483f0 <main+0x20>
{
80483e6:       ff 45 fc                incl   0xfffffffc(%ebp)
80483e9:       eb 08                   jmp    80483f3 <main+0x23>
80483eb:       90                      nop
80483ec:       8d 74 26 00             lea    0x0(%esi,1),%esi
} ELSE {
80483f0:       ff 4d f8                decl   0xfffffff8(%ebp)
}

By creating scripts which generate such output, supplemented perhaps by an analysis of the conditional expression to a flow control construct, the output of a disassembler can be brought closer to the original high-level language source code from which it was compiled.

III . Problem Areas

So far, the reverse engineering process that has been presented is an idealized one; all tools are assumed to work correctly on all targets, and the resulting disassembly is assumed to be accurate.

In most real-world reverse engineering cases, however, this is not the case. The tools may not process the target at all, or may provide an inaccurate disassembly of the underlying machine code. The target may contain hostile code, be encrypted or compressed, or simply compiled using non-standard tools.

The purpose of this section is to introduce a few of the common difficulties encountered when using the tools presented so far. This is not an exhaustive survey of protection techniques, nor does it pretened to provide reasonable solutions in all cases; what follows should be considered a background for Section IV, which will discuss the writing of new tools in order to compensate for the problems with which the current tools cannot cope.

        Anti-debugging
--------------

The prevalence of open-source software on Linux has hampered the development of debuggers and other binary analysis tools; the developers of debuggers still rely on ptrace(2), a kernel-level debugging facility that is intended for working with "friendly" programs. As has been more than adequately shown[5], ptrace cannot be relied on for dealing with foreign or hostile binaries.

The following simple -- and by now, quite common -- program will lock up when being debugged by a ptrace-based debugger:

        #include <sys/ptrace.h>
#include <stdio.h>
int main( int argc, char **argv ) {
if ( ptrace(PTRACE_TRACEME, 0, NULL, NULL) < 0 ) {
/* we are being debugged */
while (1) ;
}
printf("Success: PTRACE_TRACEME works\n");
return(0);
}

On applications that tend to be less obvious about their approach, the call to ptrace will be replaced with an int 80 system call:

        asm("\t xorl %ebx, %ebx \n"     /* PTRACE_TRACEME = 0 */
"\t movl $26, %ea   \n"     /* from /usr/include/asm.unistd.h */
"\t int 80          \n"     /* system call trap */
);

These work because ptrace checks the task struct of the caller and returns -1 if the caller is currently being ptrace()ed by another process. The check is very simple, but is done in kernel land:

        /* from /usr/src/linux/arch/i386/kernel/ptrace.c */
if (request == PTRACE_TRACEME) {
/* are we already being traced? */
if (current->ptrace & PT_PTRACED)
goto out;
/* set the ptrace bit in the process flags. */
current->ptrace |= PT_PTRACED;
ret = 0;
goto out;
}

The usual response to this trick is to jump over or nop out the call to ptrace, or to change the condition code on the jump that checks the return value. A more graceful way -- and this extends beyond ptrace as a means of properly dealing with system calls in the target -- is to simply wrap ptrace with a kernel module:

/*---------------------------------------------------------------------------*/

        /* ptrace wrapper: compile with `gcc -c new_ptrace.c`
load with    `insmod -f new_ptrace.o`
unload with  `rmmod new_ptrace`              */
#define __KERNEL__
#define MODULE
#define LINUX
#include <linux/kernel.h>  /* req */
#include <linux/module.h>  /* req */
#include <linux/init.h>    /* req */
#include <linux/unistd.h>  /* syscall table */
#include <linux/sched.h>   /* task struct, current() */
#include <linux/ptrace.h>  /* for the ptrace types */

asmlinkage int (*old_ptrace)(long req, long pid, long addr, long data);

extern long sys_call_table[];

        asmlinkage int new_ptrace(long req, long pid, long addr, long data){
/* if the caller is currently being ptrace()ed: */
if ( current->ptrace & PT_PTRACED ) {
if ( req == PTRACE_TRACEME ||
req == PTRACE_ATTACH  ||
req == PTRACE_DETACH  ||
req == PTRACE_CONT      )
/* lie to it and say everything's fine */
return(0); 
/* notify user that some other ptrace was encountered */
printk("Prevented pid %d (%s) from ptrace(%ld) on %ld\n",
current->pid, current->comm, request, pid );
return(-EIO); /* the standard ptrace() ret val */
}
return((*old_ptrace)(req, pid, addr, data));
}
int __init init_new_ptrace(void){
EXPORT_NO_SYMBOLS;
/* save old ptrace system call entry, replace it with ours */
old_ptrace = (int(*)(long request, long pid, long addr, 
long data))   (sys_call_table[__NR_ptrace]);
sys_call_table[__NR_ptrace] = (unsigned long) new_ptrace;
return(0);
}
void __exit exit_new_ptrace(void){
/* put the original syscall entry back in the syscall table */
if ( sys_call_table[__NR_ptrace] != (unsigned long) new_ptrace )
printk("Warning: someone hooked ptrace() after us. "
"Reverting.\n");
sys_call_table[__NR_ptrace] = (unsigned long) old_ptrace;
return;
}
module_init(init_new_ptrace);           /* export the init routine */
module_exit(exit_new_ptrace);           /* export the exit routine */

/*---------------------------------------------------------------------------*/

This is of course a small taste of what can be done in kernel modules; between hooking system calls and redirecting interrupt vectors [6], the reverse engineer can create powerful tools with which to examine and monitor hostile programs.

Many automated debugging or tracing tools are based on ptrace, and as a result routines such the following have come into use:

        /* cause a SIGTRAP and see if it gets through the debugger */
int being_debugged = 1;
void int3_count( int signum ) {
being_debugged = 0;
}
int main( int argc, char **argv ) {
signal(SIGTRAP, int3_count);
asm( "\t int3 \n");
/* ... */
if ( being_debugged ) {
while (1) ;
}
return(0);
}

With a live debugger such as gdb, these pose no problem: simply sending the generated signal to the process with gdb's "signal SIGTRAP" command will fool the process into thinking it has received the signal without interference. In order to make the target work with automatic tracers, the signal specified in the signal(2) call simply has to be changed to a user signal:

        68 00 85 04 08          push   $0x8048500
6a 05                   push   $0x5                     ; SIGTRAP 
e8 83 fe ff ff          call   80483b8 <_init+0x68>
... becomes ... 
68 00 85 04 08          push   $0x8048500
6a 05                   push   $0x1E                    ; SIGUSR1
e8 83 fe ff ff          call   80483b8 <_init+0x68>

A final technique that is fairly effective is to scan for embedded debug trap instructions [int3 or 0xCC] in critical sections of code:

        /* we need the extern since C cannot see into the asm statement */
extern void here(void);
int main( int argc, char **argv ) {
/* check for a breakpoint at the code label */
if ( *(unsigned char *)here == 0xCC ) {
/* we are being debugged */
return(1);
}
/* create code label with an asm statement */
asm("\t here: \n\t nop \n");
printf("Not being debugged\n");
return(0);
}

In truth, this only works because gdb's support for debug registers DR0 - DR3 via its "hbreak" command is broken. Since the use of the debug registers is supported by ptrace [see Section IV, "Working With Ptrace"], this is most likely a bug or forgotten feature; however GNU developers are nothing if not inscrutable, and it may be up to alternative debuggers such as ald or ups to provide adequate debug register support.

Anti-disassembly

The name of this section is somewhat a misnomer; typical anti-disassembler techniques such as the "off-by-one-byte" and the "false return" trick will not be discussed here; by and large such techniques will fool a disassembler, but will fail to stand up to a few minutes of human analysis, and can be bypassed with an interactive disassembler or by restarting disassembly from a new offset. Instead, what follows will be more mundane difficulties that are much more likely to occur in practice, yet which can be quite tedious if not difficult to resolve.

One of the most common techniques to obfuscate a disassembly is static linking. While this is not always intended as an obfuscation, it does frustrate the analysis of the target since library calls are not easily identified. In order to resolve this, a disassembler or other analysis tool must be used which matches signatures for functions in a library [usually libc] with sequences of bytes in the target.

The technique for generating a file of signatures for a library is to obtain the exported functions in the library from the file header [usually an AR file, as documented in /usr/include/ar.h], then iterate through the list of functions generating a signature of no more that SIGNATURE_MAX bytes for all functions that are SIGNATURE_MIN lengths or greater in length. The values of these two constants can be obtained by experimentation; typical values are 128 bytes and 16 bytes, respectively.

Generating a function signature requires disassembling up to SIGNATURE_MAX bytes of an instruction, halting the disassembly when an unconditional branch [jmp] or return [ret] is encountered. The disassembler must be able to mask out variant bytes in an instruction with a special wildcard byte; since 0xF1 is an invalid opcode in the Intel ISA, it makes an ideal wildcard byte.

Determining which bytes are invariant requires special support which most disassemblers do not have. The goal is to determine which bytes in an instruction do not change -- in general, the opcode, ModR/M byte, and SIB byte will not change. More accurate information can be found by examining the Intel Opcode Map [10: Appendix A]; the addressing methods of operands give clues as to what may or may not change during linking:

  • Methods C D F G J P S T V X Y are always invariant
  • Methods E M Q R W contain ModR/M and SIB bytes which may contain variant bytes, according to the following conditions:

    If the ModR/M 'mod' field is 00 and either 1) the ModR/M 'rm' field is 101 or 2) the SIB base field is 101, then the 16- or 32-bit displacement of the operand is variant.

  • Methods I J are variant if the type is 'v' [e.g. Iv or Jv]
  • Methods A O are always variant

The goal of signature generation is to create as large a signature as possible in which all of the variant [or, prone to change in the linking process] bytes are replaced with wildcard bytes.

When matching library function signatures to byte sequences in a binary, a byte-for-byte comparison is made, with wildcard bytes in the signature always matching bytes in the target. If all of the bytes in the signature match those in the target, a label is created at the start of the matching byte sequence which bears the name of the library function. Note that it is important to implement this process so that as few false positives are produced if possible; this means that signature collisions -- i.e. two library functions with identical signatures -- must be resolved by discarding both signatures.

One of the greatest drawbacks of the GNU binutils package -- the collection of tools containing ld, objdump, objcopy, etc -- is that its tools are entirely unable to handle binaries which have had their ELF section headers removed [see section IV : The ELF File Format]. This is a serious problem for two reasons: 1) the Linux ELF loader will load and execute anything which has ELF Program Headers, but in accordance with the ELF standard it assumes the Section Headers are optional; and 2) The ELF Kickers[7] package contains a utility called "sstrip" which removes extraneous symbols and ELF Section Headers from a binary.

The typical approach to an sstriped binary is to switch tools, and use a disassembler without these limitations -- such as IDA, ndisasm, or even the embedded disassembler in biew or hte. This is not a true solution, however; currently there are tools in development or in private release which attempt to rebuild the Section Headers based on information in the Program Headers.

IV. Writing New Tools

As seen in the previous section, the current tools based on binutils and ptrace leave a lot to be desired. While there are currently in development tools which compensate for these shortcomings, the general nature of this paper and the volatile state of many of the projects precludes mentioning them here. Instead, what follows is a discussion of the facilities available for writing new tools to manipulate binary files.

The contents of this section occupy the last half of the paper, and involve a great deal of example source code. The reader is assumed to be familiar with C, as well as the general operation of binary tools such as linkers, debuggers, and disassemblers. The section begins with a discussion of parsing the ELF file header, followed by an introduction to writing programs using ptrace(2) and a brief look at the GNU BFD library, and ends with a discussion of using GNU libopcodes to create a disassembler.

        The ELF File Format
-------------------

The standard binary format for Linux and UNIX executables is the Executable and Linkable Format (ELF). Documentation for the ELF format is easily obtainable; Intel provides PDF documentation at no charge as part of its Tool Interface Standards series[8].

Typical file types in ELF format include binary executables, shared libraries, and the object or ".o" files produced during compilation. Static libraries, or ".a" files, consist of a collection of ELF object files linked by AR archive structures.

An ELF file is easily identified by examining the first four bytes of the file; these must be "\177ELF", or 7F 45 4C 46 in hexdecimal. This four-byte signature is the start of the ELF file header, which is defined in /usr/include/elf.h :

        typedef struct {                        /* ELF File Header */
unsigned char   e_ident[16];    /* Magic number */
Elf32_Half      e_type;         /* Object file type */
Elf32_Half      e_machine;      /* Architecture */
Elf32_Word      e_version;      /* Object file version */
Elf32_Addr      e_entry;        /* Entry point virtual addr */
Elf32_Off       e_phoff;        /* Prog hdr tbl file offset */
Elf32_Off       e_shoff;        /* Sect hdr tbl file offset */
Elf32_Word      e_flags;        /* Processor-specific flags */
Elf32_Half      e_ehsize;       /* ELF header size in bytes */
Elf32_Half      e_phentsize;    /* Prog hdr tbl entry size */
Elf32_Half      e_phnum;        /* Prog hdr tbl entry count */
Elf32_Half      e_shentsize;    /* Sect hdr tbl entry size */
Elf32_Half      e_shnum;        /* Sect hdr tbl entry count */
Elf32_Half      e_shstrndx;     /* Sect hdr string tbl idx */
} Elf32_Ehdr;

Following the ELF header are a table of section headers and a table of program headers; the section headers represent information of interest to a compiler tool suite, while program headers represent everything that is need to link and load the program at runtime. The difference between the two header tables is the cause of much confusion, as both sets of headers refer to the same code or data in the program.

Program headers are required for the program to run; each header in the table refers to a segment of the program, where a segment is a series of bytes with one of the following types associated with it:

        PT_LOAD -- Bytes that are mapped as part of the process image
PT_DYNAMIC      -- Information passed to the dynamic linker
PT_INTERP       -- Path to interpreter, usually "/lib/ld-linux.so.2"
PT_NOTE         -- Vendor-specific information
PT_PHDR -- This segment is the program header table

Each program header has the following structure:

        typedef struct {                        /* ELF Program Segment Header */
Elf32_Word      p_type;         /* Segment type */
Elf32_Off       p_offset;       /* Segment file offset */
Elf32_Addr      p_vaddr;        /* Segment virtual address */
Elf32_Addr      p_paddr;        /* Segment physical address */
Elf32_Word      p_filesz;       /* Segment size in file */
Elf32_Word      p_memsz;        /* Segment size in memory */
Elf32_Word      p_flags;        /* Segment flags */
Elf32_Word      p_align;        /* Segment alignment */
} Elf32_Phdr;

Note that each program segment has a file offset as well as a virtual address, which is the address that the segment expects to be loaded into at runtime. The segments also have both "in-file" and "in-memory" sizes, where the "in-file" size specifies how many bytes to read from the file, and "in-memory" specifies how much memory to allocate for the segment.

In contrast, the section headers have the following structure:

        typedef struct {
Elf32_Word      sh_name;          /* Section name */
Elf32_Word      sh_type;          /* Section type */
Elf32_Word      sh_flags;         /* Section flags */
Elf32_Addr      sh_addr;          /* Section virtual addr */
Elf32_Off       sh_offset;        /* Section file offset */
Elf32_Word      sh_size;          /* Section size in bytes */
Elf32_Word      sh_link;          /* Link to another section */
Elf32_Word      sh_info;          /* Additional section info */
Elf32_Word      sh_addralign;     /* Section alignment */
Elf32_Word      sh_entsize;       /* Section table entry size */
} Elf32_Shdr;

Sections have the following types:

        SHT_PROGBITS            -- Section is mapped into process image
SHT_SYMTAB              -- Section is a Symbol Table
SHT_STRTAB              -- Section is a String Table
SHT_RELA                -- Section holds relocation info
SHT_HASH                -- Section is a symbol hash table
SHT_DYNAMIC             -- Section contains dynamic linking info
SHT_NOTE                -- Section contains vendor-specific info
SHT_NOBITS              -- Section is empty but is mapped, e.g. ".bss"
SHT_REL                 -- Section holds relocation info
SHT_DYNSYM              -- Section contains Dynamic Symbol Table

As noted, sections are redundant with program segments, and often refer to the same bytes in the file. It is important to realize that sections are not mandatory, and may be removed from a compiled program by utilities such as sstrip. One of the greatest failings of the GNU binutils tools is their inability to work with programs that have had their section headers removed.

For this reason, only program segment headers will be discussed; in fact, all that is needed to understand the file structure will be the program headers, the dynamic string table, and the dynamic symbol table. The PT_DYNAMIC segment is used to find these last two tables; it consists of a table of dynamic info structures:

        typedef struct {                        /* ELF Dynamic Linking Info */
Elf32_Sword     d_tag;          /* Dynamic entry type */
union {
Elf32_Word d_val;       /* Integer value */
Elf32_Addr d_ptr;       /* Address value */
} d_un;
} Elf32_Dyn;

The dt_tag field specifies the type of information that is pointed to by the d_val or d_ptr fields; it has many possible values, with the following being those of greatest interest:

        DT_NEEDED       -- String naming a shared library needed by the program
DT_STRTAB       -- Virtual Address of the Dynamic String Table
DT_SYMTAB       -- Virtual Address of the Dynamic Symbol Table
DT_STRSZ        -- Size of the Dynamic String Table
DT_SYMENT       -- Size of a Dynamic Symbol Table element
DT_INIT         -- Virtual Addr initialization (".init") function
DT_FINI         -- Virtual Addr termination (".fini") function
DT_RPATH        -- String giving a path to search for shared libraries

It should be noted that any info which consists of a string actually contains an index in the Dynamic String table, which itself is simply a t